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A New Economy fix

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#1 Zolocity



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Posted 05 November 2013 - 11:40 PM


I do like new ideas, new features and design. I work with newbies every day (military academy). I know what they would like to see considering the fact that they can’t influence on battles much and grow their potential so fast - its improved guerilla fight module. What I want to say is that module is good, perfect for newbies to spent their time and stay in game longer. But I as newbie would like to see improved prizes - like some strength bonus for win D1 -5, D2-4, D3-3, D4-2; make possible drop of bazooka parts of even health bars; do something about weapon exchange - like q1 for pistol, g7 for kevlar, exchange will improve economy; some bonuses for few wins in a raw - like double health regeneration… Strength is the only thing that every newbie would desire to gain. Play with it, make it will cool design and pictures. And I people will stay longer, people would like guerilla more.

With kind regards, Zolocity

  • Slayer85, Dmitro77, Oles Kurivchak and 4 others like this

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