New kind of items have been implemented. Battle Boosters are meant to add a strategic element to battles. You can find the Battle Boosters on the right side of the battlefield, right under the Combat Orders.
Enrage Comrades
The first Battle Booster is called Enrage Comrades. It gives a damage boost to you and the members of your Military Unit.
Quality 1:
- 30% damage bonus for 4 minutes
- Cost: 4.99 gold
- Cooldown: 3 minutes
Quality 2:
- 40% damage bonus for 6 minutes
- Cost: 9.99 gold
- Cooldown: 4 minutes
Quality 3:
- 50% damage bonus for 8 minutes
- Cost: 19.99 gold
- Cooldown: 5 minutes
Please note that:
- If a personal Damage Booster is used, the damage will sum up
- Guerrilla Fights, bombs or rockets will not be affected by this booster, but Bazookas will get the damage bonus
- Rank points are gained according to the damage done, so using the booster will also give you more rank points.
Rejuvenate Comrades
This Battle Booster allows you and your fellow Military Unit members to consume less Energy when fighting.
Quality 1:
- Use only 9 Energy per hit for 3 minutes
- Cost: 9.99 gold
- Cooldown: 2 minutes
Quality 2:
- Use only 8 Energy per hit for 4 minutes
- Cost: 15.99 gold
- Cooldown: 3 minutes
Quality 3:
- Use only 7 Energy per hit for 5 minutes
- Cost: 24.99 gold
- Cooldown: 4 minutes
An example:
A citizen activates the Quality 3 Booster and does a kill that normally requires 30 Energy. With the Booster the citizen only consumes 21 Energy.
Disarm Enemies
This Battle Booster allows you to disarm your enemies from weapons. When the Booster is enabled, all enemies fighting on the opposing side in the same division can’t use their standard weapons.
Quality 1:
- Disable weapons of all enemies for 1 minute
- Cost: 19.99 gold
- Cooldown: 20 minutes
Quality 2:
- Disable weapons of all enemies for 2 minutes
- Cost: 34.99 gold
- Cooldown: 20 minutes
Quality 3:
- Disable weapons of all enemies for 3 minutes
- Cost: 44.99 gold
- Cooldown: 20 minutes
Please note that:
- The opponents are still be able to use Bazookas, Bombs and Rockets.
- The opponents are able to fight without weapons
- The opponents are able to fight normally in Guerrilla Fights
- The cooldown of 20 minutes doesn't apply only to the citizen who activated it; it affects everyone on your side and division.
General notes about Boosters:
- Boosters only apply to your Military Unit in the same battle, same side and the same division it is activated in.
- When activated, a visual effect will be shown around your weapon.
- After each use, the certain quality of the booster requires a cooldown. During this time the booster of same or lower quality cannot be activated. For example, if a quality 2 booster is in cooldown, you can activate a quality 3 one.
- Activating a higher quality booster will replace the lower quality one, if one is already activated.
- Boosters are not personal, so the cooldown and bonuses apply to you and the other members of your Military Unit who are in the same division.
- Different types of Boosters can be activated simultaneously.
- Even if there is time left, all Boosters expire at the end of the battle (often referred as a round by the community).
For now, the Battle Boosters are available until the end of Day 2,267.
Feel free to ask any questions and we'll try to answer them as soon as possible!