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guerrilla medal achievement

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Poll: Guerrilla Achievement Poll

What do you think?

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#1 I-G-D

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Posted 17 August 2013 - 08:57 PM

Hey guys.

 

I've seen this idea around for some time, but nobody has made a poll about it so far (to my knowledge). It's pretty simple: get some specific amount of Guerrilla wins and you get a new achievement. If you get two times more wins than needed, you get two medals, three times more equals three medals, etc. I like it, and I believe an achievement like this would be a great addition to the current twelve medals. What do you think?



#2 PyrrusOfEpirus

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Posted 17 August 2013 - 09:04 PM

They will add this Medal for sure.. Sooner or later..


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#3 Sanchez Pedro

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Posted 17 August 2013 - 09:05 PM

Agreed, you have my vote ;)



#4 Admiral General Mickey

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Posted 17 August 2013 - 09:06 PM

I would Like This Medal as "Guerrilla Warrior" Achievement:  ltnj.jpg

 

I would also suggest the values:

 

1st medal - 10 Wins

2nd medal - 25 Wins

3rd medal - 50 Wins

4th medal - 100 Wins

5th Medal - 200 Wins

6th Medal - 300 Wins
Than +100 Wins for every medal


Edited by xMikiGOx, 17 August 2013 - 09:14 PM.

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#5 Nohjis

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Posted 17 August 2013 - 09:09 PM

I'ld like this medal, it's an extra part of the game on which you spend IG money if you want to win so it should have a medal. It can be progressive like TP (first 20, second 50, third 100, fourth 250, etc...)


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#6 I-G-D

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Posted 17 August 2013 - 09:09 PM

They will add this Medal for sure.. Sooner or later..

 

Probably yes, but I'd really like to see it as soon as possible. :P

 

Agreed, you have my vote ;)

 

Thanks. :D

 

I would Like This Medal as "Guerrilla Warrior" Achievement:  ltnj.jpg

 

Wow, that's a really good achievement model. :) They should use something like that, indeed.


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#7 Admiral General Mickey

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Posted 17 August 2013 - 09:10 PM

 

Wow, that's a really good achievement model. :) They should use something like that, indeed.

 

I would also suggest the values:

 

1st medal - 10 Wins

2nd medal - 25 Wins

3rd medal - 50 Wins

4th medal - 100 Wins

5th Medal - 200 Wins

6th Medal - 300 Wins
Than +100 Wins for every medal


Edited by xMikiGOx, 17 August 2013 - 09:11 PM.

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#8 Pitcity

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Posted 17 August 2013 - 09:11 PM

also 5 gold per every medal :)


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#9 I-G-D

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Posted 17 August 2013 - 09:12 PM

I would also suggest the values:

 

1st medal - 10 Wins

2nd medal - 25 Wins

3rd medal - 50 Wins

4th medal - 100 Wins

5th Medal - 200 Wins

6th Medal - 300 Wins etc

 

I'ld like this medal, it's an extra part of the game on which you spend IG money if you want to win so it should have a medal. It can be progressive like TP (first 20, second 50, third 100, fourth 250, etc...)

 

Yes, I agree. I think that the wins amount should be linear though, this is different from the True Patriot meter. Like X wins for each medal, where X is a fixed number. The True Patriot is created so that all players can get it, whilst Guerrilla was modified so that even newbies can win (thanks to the new Bonus Damage system), so a non-linear system is not needed.



#10 Altaer

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Posted 17 August 2013 - 09:13 PM

I don't agree with this.It will only help the tanks while the weak players won't be advantaged by this at all.

If the guerrilla fights were separated in divisions as the normal fights are, then this could work


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#11 Admiral General Mickey

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Posted 17 August 2013 - 09:16 PM

I don't agree with this.It will only help the tanks while the weak players won't be advantaged by this at all.

If the guerrilla fights were separated in divisions as the normal fights are, then this could work

 

The maximum DMG Bonus has been changed to 4, that means if you hit 15 with sniper, he will do 18 - Little difference.

With some strategy (and money :P) You can win him 


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#12 I-G-D

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Posted 17 August 2013 - 09:17 PM

I don't agree with this.It will only help the tanks while the weak players won't be advantaged by this at all.

If the guerrilla fights were separated in divisions as the normal fights are, then this could work

 

The maximum Bonus Damage difference between two players is 3, meaning a new player could theoretically defeat a tank in Guerrilla. It's possible. If he knows how to play, that is.


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#13 Mutwak

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Posted 17 August 2013 - 09:18 PM

weaker players won't support this ideal like myself

Against !



#14 tommot

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Posted 17 August 2013 - 09:19 PM

Good idea

seems like a fun thing if you play a lot of guerrilla fights.


Edited by tommot, 17 August 2013 - 09:30 PM.

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#15 Pitcity

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Posted 17 August 2013 - 09:20 PM

but it's bad for economy...
There'll be more gold in game... so, gold will be cheaper...
so it's needed some place for spending gold (for really rich citizen)


Edited by Pitcity, 17 August 2013 - 09:21 PM.


#16 Marcomannius

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Posted 17 August 2013 - 09:21 PM

I would have liked it (and I do to some extent) if guerrilla model was functioning properly. I still think they need to work it out a bit... For example I think that hit probability should be respected in every case and not being nullified from time to time. I have 95% hit chance with a X sniper from 650m and I miss, but he hit's me at the same time with a pistol. That's just nonsense. Other thing they need to address is incendiary ammo. One guy gets to shoot three times with these "fire bullets" and the other guy gets none. I think every weapon should have one incendiary bullet and you get to choose when to fire it, this would be even more interesting as you would have to think about when this bullet would be used and plan your shots more carefully. I also think it's nonsense to meet up a 50k+ strength player with a 1k+ strength player, it's just so not fair... they should introduce categories, maximum 5k difference between players. There are other things that are not well thought but overall, these medals will not bring me back to guerrilla, only well thought module will.


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#17 I-G-D

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Posted 17 August 2013 - 09:21 PM

I don't see a reason why weaker players should be against this idea. You don't have to have a good win ratio to get the medal, you have to have a specific amount of victories. You could, for example, have 100 wins and 1000 losses and get the medal. It seems fun for me, and I'm even not a Guerrilla fighter (except when I Top 100 hunt).


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#18 Mutwak

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Posted 17 August 2013 - 09:23 PM

and the last rich will became richer that is all :P



#19 I-G-D

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Posted 17 August 2013 - 09:24 PM

but it's bad for economy...
There'll be more gold in game... so, gold will be cheaper...
so it's needed some place for spending gold (for really rich citizen)

 

If the win limit is high enough, that can be avoided.

 

 

I would have liked it (and I do to some extent) if guerrilla model was functioning properly. I still think they need to work it out a bit... For example I think that hit probability should be respected in every case and not being nullified from time to time. I have 95% hit chance with a X sniper from 650m and I miss, but he hit's me at the same time with a pistol. That's just nonsense. Other thing they need to address is incendiary ammo. One guy gets to shoot three times with these "fire bullets" and the other guy gets none. I think every weapon should have one incendiary bullet and you get to choose when to fire it, this would be even more interesting as you would have to think about when this bullet would be used and plan your shots more carefully. I also think it's nonsense to meet up a 50k+ strength player with a 1k+ strength player, it's just so not fair... they should introduce categories, maximum 5k difference between players. There are other things that are not well thought but overall, these medals will not bring me back to guerrilla, only well thought module will.

 

I know that some things suck then it comes to Guerrilla. I'm not saying the module is perfect, just that this medal would be a good addition. It's not obligatory to hunt all the medals.


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#20 Pitcity

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Posted 17 August 2013 - 09:24 PM

I don't see a reason [...]

For weak cit. it's really good, but not for rich...







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