Currently every division player gets the same damage for bazooka, which is 10 k. The only difference is the bazooka boosters strength. What we see now, that a lot of players in their current division do more damage with the tanks ( and i`m not even talking about using a damage booster) then with regular, ore even tuned bazooka. Proposal:
Change basic bazooka damage according to division it is used in:
- D1 - 10 k/hit
- D2 - 20 k/hit
- D3 - 30 k/hit
- D4 - 40 k/hit
Bazooka boosters would be added up on top of that damage which would give a reason to use bazookas for stronger players as well, as currently they are just collecting dust in the storage.