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Bazooka Damage


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#1 D..C

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Posted 18 August 2013 - 07:10 AM

Currently every division player gets the same damage for bazooka, which is 10 k. The only difference is the bazooka boosters strength. What we see now, that a lot of players in their current division do more damage with the tanks ( and i`m not even talking about using a damage booster) then with regular, ore even tuned bazooka. Proposal:

 

Change basic bazooka damage according to division it is used in:

 

- D1 - 10 k/hit

- D2 - 20 k/hit

- D3 - 30 k/hit

- D4 - 40 k/hit

 

Bazooka boosters would be added up on top of that damage which would give a reason to use bazookas for stronger players as well, as currently they are just collecting dust in the storage.


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#2 ZygaLTU

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Posted 18 August 2013 - 07:24 AM

I totally agree



#3 Pitcity

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Posted 18 August 2013 - 07:28 AM

also agree



#4 IDEIAS

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Posted 18 August 2013 - 08:08 AM

I agree

I think the damage values ​​regarding bazuka (normal and booster) should be reviewed and revised, it does not make much sense to have missiles that vary depending on your damage division player, having pumps (small) that vary depending on your damage division, and in the case of bazukas, this variation is not visible, leaving practically be used for players higher divisions.

I believe however, that is a matter that should already be in the minds of programmers to be changed in the future (at least I hope so). ;)


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#5 House the Doctor

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Posted 18 August 2013 - 08:44 AM

That's good idea, but there was offer Black Market Pack (one bazooka - 30k damage, forever). I'm sure that someone buy offer, 'couse it's very cheap and that's problem. Plato doesn't play against customers...

 

More info: http://wiki.erepubli...ack_Market_Pack

 

o7


Edited by House the Doctor, 18 August 2013 - 08:46 AM.

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#6 Nelkosan

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Posted 18 August 2013 - 08:50 AM

That's good idea, but there was offer Black Market Pack (one bazooka - 30k damage, forever). I'm sure that someone buy offer, 'couse it's very cheap and that's problem. Plato doesn't play against customers...

 

More info: http://wiki.erepubli...ack_Market_Pack

 

It was a advertising trick. Was normal bazookas. If you think, a bazooka has 3 hits of 10K damage each one; ergo, 30K damage.


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#7 House the Doctor

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Posted 18 August 2013 - 09:05 AM

It was a advertising trick. Was normal bazookas. If you think, a bazooka has 3 hits of 10K damage each one; ergo, 30K damage.

 

True story. They tricked me!

 

o7


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#8 Volchica Polly

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Posted 18 August 2013 - 09:18 AM

Agree 07


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#9 Kutluk Bilge Kul Dramatik

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Posted 18 August 2013 - 09:43 AM

20k is soo much for div2. we cant already defend 10k. 



#10 iPSiArt

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Posted 18 August 2013 - 10:04 AM

agree o7



#11 Vaisalgas

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Posted 18 August 2013 - 10:18 AM

agree o7



#12 varnenas

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Posted 18 August 2013 - 02:25 PM

agree o7


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#13 Hiraishin619

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Posted 18 August 2013 - 02:55 PM

no, no.

 

D1: 5k

D2:10k

D3:25k

D4:50k

is better :v

 

and booster

 

D1: 15k

D2: 35k

D3: 75k

D4: 90k

 

yup :3 


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#14 Marcel the Great

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Posted 18 August 2013 - 05:52 PM

Well, I think at least 100k or 200k for D4 would be useful.

I have a Damage of over 57k at the moment.

This means even with booster, my bazookas are useless. (expect for getting 1-hit.kills...)

It will take not much more as a year for me to reach 100k damage, so even 100k Bazookas will be useless...



#15 ArlinDx

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Posted 18 August 2013 - 06:00 PM

Totally agree , I've got a lot in my storage , usually use them when there are missions will enormous kills required , other than that they're useless. 

But 1st question which comes to my mind is what happens if   X players  gets from 2nd div to 3rd  div , will his bazookas get transformed (+10k dmg / hit) or would they stay the same?



#16 cc1432

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Posted 19 August 2013 - 12:30 AM

useless stuff... even boosters :)) almost 50k / hit ^^


I am bound by rationality !


#17 Davorsk8

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Posted 19 August 2013 - 01:22 AM

Signed.



#18 Morsik KSC

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Posted 19 August 2013 - 02:04 AM

hm



#19 theface

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Posted 31 August 2013 - 07:29 AM

I'm already made 62077 dmg with one hit. So the fix damages is bad, because a fix dmg number is easily reachable in time.

I think the best solution is work a bazooka as a booster.

In every division the bazooka dmg is your base dmg with the highest quality of weapon + 10%



#20 cc1432

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Posted 31 August 2013 - 10:21 AM

I'm already made 62077 dmg with one hit. So the fix damages is bad, because a fix dmg number is easily reachable in time.

I think the best solution is work a bazooka as a booster.

In every division the bazooka dmg is your base dmg with the highest quality of weapon + 10%

you are so right sir ! :)


I am bound by rationality !





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