The most reasonable solution is Bazooka to became strength & rank dependent weapon. Let me elaborate... My influence WITHOUT WEAPON is 16891 per hit (10 health). There are people in the game that do have 20.000, even 25.000 per hit without weapon. So the bazooka actually LOWERS my influence... And it would be reasonable to be at least something more then Q7-hit (my hit is 50673 - better then bazooka with booster!).
Fixed numbers for bazooka should be put in history. In should be treated as Q10 weapon (as planned some 2 years ago when they first appear). That would mean increase the influence by at least 400% + one hit/kill - but if so, it will loose on value for D1 and D2. The proposal is:
1000% + hit/kill for D1
800% + hit/kill for D2
600% + hit kill for D3
400% + hit/kill for D4

1 reply to this topic
#1
Posted 13 September 2013 - 05:37 AM
#2
Posted 14 September 2013 - 10:15 AM
The back log from everyone with them would mean insane damage for quite some time.
But it would be nice to have a top weapon which you had to "earn" instead of just buy.
Also tagged with one or more of these keywords: Bazooka
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