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V2 "rising" And V3 "war Wall" Battlefields Mixed

V2 V3 Rising War Wall Map Mix Warfare Battlefield Militar

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#1 Demonaire


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Posted 26 October 2013 - 12:26 AM

I was reading about the V2 "Rising" Battlefield in the eRepublik Wiki, where the strategy was very important, and I got the following suggestion:




  • Bring back the V2 Battlefield to the game. It's not needed to create units to cross the rivers because the bridges are already enough.
  • But, in thiis case, the hex tile to fight will be based in the current V3 "War Wall" Batllefield.



  • The battle in that tile will have a length of a single round (1 hour and 30 minutes overall) and the winner in that battle (under the same V3 rules) will obtain the possesion of the tile and the general iniciative in the campaign (guided by the V3 Rules).
  • The decision about which tile(s) will be attacked and when, will be taken by the country president or his MoD.
  • It can have simultaneous battles in multiples tiles. In this case, the battle that finish in last place will determinate who's obtain the general iniciative in the campaign.
  • The main objective in the campaign to the attackers will be to take the capital city. To the defendants, the main objective will be to take a predeterminated HQ of the attacking forces in the map. In both cases, it must exist a continuous and uninterrupted line between the two points (HQ-Capital or Capital-HQ) to achieve the victory.
  • The turn to choose tiles will be 12 hours max. After this, you lose that turn
  • The tiles to choose must be adjacent with one you already have.
  • Only it will have battle in already occupied tiles, empty tiles will be just taken by one force or the another.


Edited by Demonaire, 26 October 2013 - 12:53 AM.

  • ronnyJnrJnr likes this

(╯°□°)╯︵ ┻━┻ FLIP THIS TABLE. ┻━┻ ︵ ヽ(°□°ヽ) FLIP THAT TABLE. ┻━┻ ︵ \('0')/ ︵ ┻━┻ FLIP ALL THE TABLES
ಠ_ಠ Put. ಠ__ಠ The tables. ಠ___ಠ Back.
(╯°□°)╯︵ ┻━┻ NEVER!!!!!!!!!!

#2 bonjik


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Posted 26 October 2013 - 05:49 AM

i have already suggested a pretty similar thing lol http://forum.erepubl...delbased-on-v2/

#3 Nobody.ua


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Posted 24 November 2013 - 12:43 PM

the problem is that v2 took too much time that most of the players of this game do not have - they've registered to the game that took 2-3 minutes per day

#4 ronnyJnrJnr


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Posted 20 December 2016 - 06:39 AM

Keep the current battlefield for those who wish to 2 click and get on with other stuff.  I would LOVE to see the hex battlefield revived.  It would let people who want to spend time on the game fighting do so over the course of a battle.  I personally fight then go search for something else to do, but the problem is that plato has made this game a purely fighting war game. There is nothing else that is stimulating left in the game other than fighting, and even that is just smash the big red button as fast as you can and as many times as you can till your energy is gone.  Like a rat in a cage hitting the feeder pellet bar until a pellet comes out. It takes about 5 minutes to burn thru the energy in a fight and thats all that there is in the game.  No economy to play with, no politics to play with.  No media that read that is insightful or interesting ( the interesting ones are like gnillraps articles decrying the lack of input from Bonte and his lackeys) That being said why not make it the best fight it can be.


Also tagged with one or more of these keywords: V2, V3, Rising, War Wall, Map, Mix, Warfare, Battlefield, Militar

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