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Taxation Of Occupied Regions


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#1 Petsku

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Posted 15 November 2013 - 12:49 PM

In order to make successful military campaigns more rewarding, we have introduced the Taxation of Occupied Regions. In addition to the familiar production bonuses, countries will now gain additional tax income from the regions they have conquered.

You can easily access the Economy page of your country from the Community tab, and see a graphical representation of the tax revenue. The information can also be displayed as a table. The amount of currency collected through taxes is updated in real time both in the country treasury and in the Tax Revenue chart.

The taxes of country under partial or total occupation are divided between the occupying countries and the country that is occupied. The taxes are affected by the number of regions each country holds.

The taxes included in the calculations are:
- Import tax
- VAT (Value Added Tax)
- Work tax


The formula

PCI = Partial Country Income
TCI = Total Country Income
TC = Tax Collected
BI = Base Income (20% for the country collecting the tax)
OR = The number of original regions of the country
CR = The number of original regions currently under control

PCI = TC * ( CR/OR*80% + BI )

For example, Greece has 10 regions and 2 of them are under occupation of Finland and 1 is under occupation of Sweden. Greece collects 1000 currency in taxes from its citizens.
OR = 10
TC = 1000
BI = 20%
CR (Greece) = 7
CR (Finland) = 2
CR (Sweden) = 1
TCI (Greece) = 760 currency
TCI (Finland) = 160 currency
TCI (Sweden) = 80 currency

The total income of a country (TCI) is the sum of PCI’s calculated for the original and non-original regions the country possesses.

For example, Finland controls a part of its original regions, but has also occupied regions from Greece and Belarus. Finland’s TCI will be:
TCI = PCI(Finland) + PCI (Greece) + PCI (Belarus)

 

Please note that even if a country has 0 regions, the base income is still 20%.


Well done is better than well said.

-Benjamin Franklin


#2 Vladislav Baloun

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Posted 15 November 2013 - 01:35 PM

Kill every smaller country then Poland or Serbia! Yes, that's a great idea! :D



#3 Matahari

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Posted 15 November 2013 - 01:36 PM

what's the point of this update ?

 

the weak will get weaker and the strong get stronger ?

 

currently indo only get 99 idr(20%) from it's own tax , and poland get 400 idr(80%) from indo tax

 

how we could fight back ?


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#4 jaquanzxcx

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Posted 15 November 2013 - 03:37 PM

what's the point of this update ?

 

the weak will get weaker and the strong get stronger ?

 

currently indo only get 99 idr(20%) from it's own tax , and poland get 400 idr(80%) from indo tax

 

how we could fight back ?

It how could we fight back. 

Just get your allies to back you up fully that goes big time from EUSA since we gain all the states we could from the treaty we have from Poland and spain



#5 projectUnduli

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Posted 15 November 2013 - 04:03 PM

I've seen many stupid updates in eRep during my few years of play, but this is by far the worst, eRep staff never cease to amaze me :)

 

eRep is a paper tiger for me for a long while.



#6 tarasino

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Posted 15 November 2013 - 04:06 PM

I've seen many stupid updates in eRep during my few years of play, but this is by far the worst, eRep staff never cease to amaze me :)

 

eRep is a paper tiger for me for a long while.

 

+10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.

 

 

Pluto, GFY! (a ban in-game is welcomed)

 

regards

 

Tara

(governor of eJapan)



#7 Stucna

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Posted 15 November 2013 - 04:24 PM

I thought You never supposed to go full retard.....

Apparently I was wrong


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#8 Shiina Sayane

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Posted 15 November 2013 - 05:14 PM

Crying again no matter what changes always have to read that game died with the change

Getting boring....



#9 Vladislav Baloun

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Posted 15 November 2013 - 05:23 PM

Crying again no matter what changes always have to read that game died with the change

Getting boring....

 

Yes, you are right... this is boring how Plato ruins the game more and more.



#10 Nobody.ua

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Posted 15 November 2013 - 06:16 PM

This update is going to destroy small countries even further. Big countries have double the production of small countries (due to the fact that they own the regions), but it wasn't enough. Now occupied country gets almost no taxes anymore. This is a disaster. How are we supposed to build a community in such a situation, in a situation where we have reached a point of no return...

 

Game should have some balance and some incentives for both stronger and weaker side. Such game mechanics lead to something like "deflationary spiral" in economics. What happens if winning side is totally dominating the game:

1. Loosing side starts to loose players, it becomes harder and harder to get new ones. It becomes weaker and weaker

2. Winning side faces less and less competition from the loosing side. Players from the winning side are getting bored because they face no competition. Players from the winning side start leaving the game as well

 

To stop this you have to give some chance in this game for all countries: keep balance, keep competition and each country will be able to bring some baby boom: more players means more paying players on average. Give everyone a chance to play and you'll get a chance to earn more.


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#11 projectUnduli

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Posted 15 November 2013 - 06:31 PM

Crying again no matter what changes always have to read that game died with the change

Getting boring....

 

This is practically because there is no real competition to eRepublik.



#12 shadowukcs

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Posted 15 November 2013 - 07:06 PM

>people here crying because they still care about this game

 

 

 

hahahahaha, funny


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#13 Mrnjaooo

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Posted 15 November 2013 - 07:18 PM

This is all part of big master plan, which truly greatness we still cant comprehend :)


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#14 St0L3n1

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Posted 15 November 2013 - 10:36 PM

TBH, by this update there wont be any competition left, everyone gets bore either big nation or small nation.

 

If the plan is to reduce population and only stick with the amount of users who can buy gold then its perfect, if that is not the plan, than i am agreed that, this will be worst update in erep history.


Edited by St0L3n1, 15 November 2013 - 10:38 PM.


#15 xenophob

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Posted 15 November 2013 - 10:48 PM

Good change for countries with colonies and for others not so much.


Edited by xenophob, 15 November 2013 - 10:48 PM.


#16 Shiina Sayane

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Posted 15 November 2013 - 11:16 PM

This is practically because there is no real competition to eRepublik.

 

Still I see the same complaining players since years.

if so bad why are they still here?

masochists perhaps?



#17 Nobody.ua

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Posted 15 November 2013 - 11:44 PM

in V1 we had MPPs that worked by default for defence only. It guaranteed some chances for any country and we had 10 times more active players then we have now. So there are 10 times less people here cause it's "so bad". I don't really know what can be more obvious



#18 projectUnduli

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Posted 16 November 2013 - 12:32 AM

Still I see the same complaining players since years.

if so bad why are they still here?

masochists perhaps?

 

I think what I said explains the situation. It is a combination of time/money/tear invested here and having no viable alternative at the same time.



#19 Shiina Sayane

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Posted 16 November 2013 - 04:57 AM

in V1 we had MPPs that worked by default for defence only. It guaranteed some chances for any country and we had 10 times more active players then we have now. So there are 10 times less people here cause it's "so bad". I don't really know what can be more obvious

V1 module caused status quo nobody dared to attack because it simply wasnt viable,remember when Russia did out of boredom and it meant wipe for them.

Also V1 era had lot more multi that it is now,lost players more like because of V2 STR system which made old players effort almost zero



#20 MaZzA

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Posted 16 November 2013 - 07:31 AM

Really bad update.

 

BTW I don't care, I don't have a country :D


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