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Empires & Determination *updated!*


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#1 Petsku

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Posted 19 November 2013 - 06:05 PM

The following updates will be implemented during eRepublik's 6th Anniversary, on Day 2192.

 

Empires

Empires are countries that dominate the New World through their extreme military power and vast territories. In order to be declared as an Empire in eRepublik, a state needs to gather enough Country Power.

Country Power
Country Power indicates how powerful a country is. It’s gained by conquering regions and keeping them under occupation for a certain amount of time. The amount of Country Power depends on:

Military Power
- The offensive capability of all the active soldiers enrolled in Military Units, taking into account their division

Controlled Regions
- The number of regions owned, taking into account both original and conquered regions. Regions conquered from countries with high Military Power give more points.
- The more a region is kept under control, the more points it gives (except for original regions)



Determination

When a region is kept under foreign occupation, the people’s determination to overthrow the oppressors increases over time. This leads to a Determination Bonus that multiplies the influence in battles against the oppressor.

Determination Bonus

- When a Resistance War is started, the influence of each soldier fighting for the resistance is multiplied with the Determination Bonus.

- Influence represents your impact on the Domination Bar in battles. The Determination Bonus only multiplies your Influence, NOT your Damage and Rank Points. In other words, players will still contribute the same amount of damage for their True Patriot or Battle Hero medals, but their influence against the opposing side is bigger.

Please note that:
- Influence from Bombs, Rockets or Guerrilla Fights will NOT be multiplied by the Determination Bonus
- Hits done with Damage Boosters and Bazookas are multiplied like normal hits by the Determination Bonus

How is the Determination calculated?

The Determination Bonus is proportional with the number of days a region is occupied. The longer the region is held under occupation, the stronger the determination gets.

Once a region is liberated, the determination will decrease gradually.
For example, if Finland liberates Lapland from Swedish occupation of 200 days, and Sweden attacks the region a few days later, Finland and its allies will still have a high Determination Bonus when defending. If, however, Sweden conquers the region back despite the high Determination Bonus, the determination is then set to 0.

 

Please note that the days for Determination Bonus are counted from the past, and therefore won't start from 0.

 

 

Edit Day 2192

 

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#2 MaartenW

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Posted 19 November 2013 - 06:11 PM

Hell yea!


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#3 GregoryG

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Posted 19 November 2013 - 06:11 PM

GIVE EMPIRES GOLD PLZ


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1. Identify the essential.
2. Eliminate the rest.


#4 Aleksandra the Great

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Posted 19 November 2013 - 06:19 PM

Fack yeah

#5 Arcelven

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Posted 19 November 2013 - 06:19 PM

-_______-


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#6 tommot

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Posted 19 November 2013 - 06:22 PM

Interesting...

Wondering what that will do to current situation. :|


For more info, look at my wikipage


#7 Nobody.ua

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Posted 19 November 2013 - 06:24 PM

This is game saving change! Don't have enough smiles here to indicate how good it is! It will keep the balance between big and small!

 

:) :) :)


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#8 Dihenekis

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Posted 19 November 2013 - 06:27 PM

ok so 

 

what's the profit if a country will be declared as an Empire ? 

 

is there any profit for the country or the players ? ( don't answer me for badges ..please....) 


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#9 Ali Gual

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Posted 19 November 2013 - 06:31 PM

Empires... What's next? Dark side and Light side?


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#10 Valnad

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Posted 19 November 2013 - 06:33 PM

Skip any and all bonuses for Empires, aside from potential brag rights. Imbalanced tax income and production bonuses are bad enough as they are.

 

Even though I applaud the effort of trying to create a more interesting game, this feels more like an attempt to heal a broken leg with band aid. For the game to survive it needs more diversity, not more focus on a broken warfare module. As long as the only focus of the game is brawns before brains, eRepublik will slowly but inevitably turn into a graveyard for old elephants like myself.



#11 ilphen

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Posted 19 November 2013 - 06:33 PM

holy roman empire checking in.



#12 Garmr

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Posted 19 November 2013 - 06:34 PM

Sounds reasonable, let's see how it works out. Will it take effect immediately on all regions or will it build up from 0 starting tomorrow?

 

Would be better to give the determination only to the people with the CS of the occupied country.


Edited by Garmr, 19 November 2013 - 06:38 PM.

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#13 CiprianOlariu

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Posted 19 November 2013 - 06:38 PM

Ok, so you want to reset the map.

But why do you give advantages only to the dominated countries? Which are the benefits to be an empire?


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#14 Ar Ge

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Posted 19 November 2013 - 06:40 PM

fix multi user!!!! and fake cc


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#15 panourgo.provato

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Posted 19 November 2013 - 06:46 PM

Good But the wars will be a ping pong game


To provataki mpeee


#16 panourgo.provato

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Posted 19 November 2013 - 06:46 PM

Ok, so you want to reset the map.

But why do you give advantages only to the dominated countries? Which are the benefits to be an empire?

The tax gained from occupied regions


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#17 Petsku

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Posted 19 November 2013 - 06:47 PM

Sounds reasonable, let's see how it works out. Will it take effect immediately on all regions or will it build up from 0 starting tomorrow?

 

The history counts as well, so the Determination Bonus is already high for some regions starting tomorrow.


Well done is better than well said.

-Benjamin Franklin


#18 angeldav

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Posted 19 November 2013 - 06:53 PM

ok so 

 

what's the profit if a country will be declared as an Empire ? 

 

is there any profit for the country or the players ? ( don't answer me for badges ..please....) 

It's seems nothing. They just want each country in their own regions...

Empire country don't wins nothing

Occuped country wins a bonus damage

Sounds fair  :rolleyes: (ironic off)

 

PD:.It would be better a region reset and put back the mpp and attack rules of v1...


Edited by angeldav, 19 November 2013 - 07:01 PM.


#19 MightAndMagic

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Posted 19 November 2013 - 06:59 PM

Do we have to be a citizen of conquer-ed country to get the ''bonus damage'' or is it enough to hit against oppressor ?



#20 Rusto

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Posted 19 November 2013 - 07:05 PM

Empire countrys  already can collect tax  so not need more.






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