Divisions should be based on damage (strength+rank)
Divisions Update
#21
Posted 17 February 2014 - 08:49 AM
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#22
Posted 17 February 2014 - 08:49 AM
Divisions should be based on damage (strength+rank)
- Jordan12, Muamer12 and uji1971 like this
#25
Posted 17 February 2014 - 08:55 AM
Divisions should be based on damage (strength+rank) x9999999
- Muamer12, uji1971 and Subernova like this
#26
Posted 17 February 2014 - 08:57 AM
By this change countries who had more experienced people like serbia and poland will be more powerful
and countries like Saudi arabia and Norway or Estonia etc will never ever Stand !!!!
I myself ,after 1 year and so playing and having level 28 (was on edge of going div 3) ,am in div 1 now!!!
How do you expect to keep players (and new players) from less populated countries in action????
Or omit this change or change the point giving rules in battlefields !!!
- Astupatapotapija likes this
-Sohrab Sepehri-
#27
Posted 17 February 2014 - 08:57 AM
Divisions should be based on damage (strength+rank)!!!
- Muamer12 and uji1971 like this
#28
Posted 17 February 2014 - 08:58 AM
Divisions should be based on damage (strength+rank)
I mean.....you really dont like the small players and the small nations....you dont want them play this game....right? It was allready hard enough to get a Battle Hero and turn wars around....now it gets more and more impossible -.-
#29
Posted 17 February 2014 - 09:01 AM
Divisions should be based on damage (strength+rank)!!!
- Muamer12 and molo2o like this
#30
Posted 17 February 2014 - 09:03 AM
Divisions should be based on damage (strength+rank)!
And why do you hate new players so much?
Let them play the game, and not hold back for two years of pure training until they can compete...
- Astupatapotapija and molo2o like this
#31
Posted 17 February 2014 - 09:06 AM
Divisions should be based on damage (strength+rank)
- molo2o likes this
#32
Posted 17 February 2014 - 09:07 AM
divisions should be based on str x2
#33
Posted 17 February 2014 - 09:08 AM
new players x 60k str people its not fair
Divisions should be based on damage (strength+rank)
- molo2o likes this
#34
Posted 17 February 2014 - 09:08 AM
Divisions should be based on damage (strength+rank)
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#35
Posted 17 February 2014 - 09:10 AM
haha
- Shayan Rmz likes this
It is said that if you close your eyes, you see the person you love the most.
and when i do that,
SlideShow begins.
#36
Posted 17 February 2014 - 09:11 AM
Divisions should be based on damage (strength+rank)
Level serves no purpose other than to identify the experience people have.
Strength or Damage show how hard those individuals can hit.
Would you group fighters by looks instead of stats?
#37
Posted 17 February 2014 - 09:13 AM
Divisions should be based on damage (strength+rank)
#38
Posted 17 February 2014 - 09:19 AM
Still D4..
neki.cudan.momak
#39
Posted 17 February 2014 - 09:20 AM
If you are listenning carefully. You will see what players want:
Divisions should be based on damage (strength+rank)
[center][color=#008000][size=6] If you are listenning carefully. You will see what players want: Divisions should be based on damage (strength+rank)[/size][/color][/center]
Edited by Kisborok, 17 February 2014 - 09:22 AM.
Én kicsi gazdaságom
#40
Posted 17 February 2014 - 09:21 AM
i like that
3 years of holding :PPPP
ps. economy is fine, read my articles on info, i will not reply to anyone here
Divisions should be based on damage (strength+rank)
Edited by nikolaosnikolaosnikolaos, 17 February 2014 - 09:48 AM.
- Slayer85 likes this
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