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Divisions Update


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#41 SpeedyLine

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Posted 17 February 2014 - 09:24 AM

Stupid update!

 

Divisions should be based on damage (strength+rank)



#42 Kisborok

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Posted 17 February 2014 - 09:25 AM

My question is:
When will be divisions based on damage(strength+rank)?



#43 mick cain

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Posted 17 February 2014 - 09:34 AM

Do you admins actually listen to the players of this game.......your incompetence astounds me.

We have been saying since day one of the division that it should be strength based not experience based.

But yet again you totally ignore us.

Your idiotic attempts at improving this game constantly make it worse........

 

 

Beyond belief


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#44 Stolch

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Posted 17 February 2014 - 09:38 AM

Divisions were added so supposedly new players had something to play for, now they have been remodelled so that new players once again have nothing to play for, but on top of that their only way to play the game in 2 years time is to not play the game for the first two years but farm strength.

 

I have to congratulate you on the achievement of ultimate stupidity, to be honest this epic level I truly believed was beyond you, but you've proven, with uncanny ability time and again, to strive for new highs.

 

Congratulations


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#45 SirHP

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Posted 17 February 2014 - 09:42 AM

It is positive, this will give new players a chance to get there basic right before entering level 3.

 

Plato, for once You have made a good change.


Edited by SirHP, 17 February 2014 - 09:42 AM.

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#46 HeDas II

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Posted 17 February 2014 - 09:46 AM

Wow, it's so stupid that it's insane. Didn't expect this even from eRep devs but well, it's my own fault.



#47 Jeppe83

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Posted 17 February 2014 - 09:46 AM

It is positive, this will give new players a chance to get there basic right before entering level 3.

 

Plato, for once You have made a good change.

HuH?? 
Can you please elaborate on that, Mr. SirHP?



#48 Roxyem

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Posted 17 February 2014 - 09:48 AM

1-99 lvl  Division 1 - Division 4

100+ lvl Division 5

 

 

sugest


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#49 Hatbatamado

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Posted 17 February 2014 - 09:51 AM

Divisions should be based on damage (strength+rank)


Edited by Hatbatamado, 17 February 2014 - 09:52 AM.


#50 KeijoPertti

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Posted 17 February 2014 - 09:54 AM

Divisions should be based on damage (strength+rank)



#51 paradoxx

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Posted 17 February 2014 - 09:58 AM

Divisions should be based on damage (strength+rank)

+1



#52 goraz

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Posted 17 February 2014 - 10:00 AM

a new player  join game when face this div system the only thing he see is that he can't do any thing with 300 str and it doesn't matter how much gold he spend he cant reach other player the gap between str still there and cant fill it  even spend hundreds of dollars

i thought division system came to game so new player feel they have remarkable influence in battles


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#53 HeDas II

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Posted 17 February 2014 - 10:03 AM

I guess the next thing being implemented will be "Strength Packs", get 50 strength for only 10 euros.



#54 Zordacz

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Posted 17 February 2014 - 10:03 AM

Divs based on strength with even player distributions.

D1 - tutorial div for young citizens (i.e. not adult) - what's the most important, their battles give no campaign points, BHs give 1g.
D2 - the weakest 20% adult players, BHs give 2g
D3 - the second weakest 20% adult players, BHs give 3g
D4 - the second strongest 20% adult players, BHs give 4g
D5 - the strongest 20% players, BHs give 5g

Before you start with "this is gonna be exploited with guys who never train to stay at the top of their div forever", I'd like you to look at the current situation. There are players with 10k strength in D1 and 20k+ GoWs in D2. How is this not exploiting the game already? How is an average D1/2 player supposed to win against those guys, who make no contribution to the game besides "stealing" BHs?
With my proposed system, the "exploiters" would not have such a big advantage against average players in their divs.


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#55 AkasunaItachi

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Posted 17 February 2014 - 10:06 AM

Please dont ever ever change divisions based on str, that way you will remove the last bit of strategy in this game because it would make str unimportant. dont listen to the noobs.
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#56 BaDaAtiLuatToateIdurile

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Posted 17 February 2014 - 10:06 AM

Divisions should be based on damage (strength+rank)


Edited by BaDaAtiLuatToateIdurile, 17 February 2014 - 10:07 AM.


#57 shindar

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Posted 17 February 2014 - 10:12 AM

мне 1 лвл до 4-го дивизиона оставался, а теперь я во втором, ну ау*ть теперь( :angry:



#58 Jeppe83

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Posted 17 February 2014 - 10:15 AM

Please dont ever ever change divisions based on str, that way you will remove the last bit of strategy in this game because it would make str unimportant. dont listen to the noobs.

Okey, so let´s hear it Einstein. 
Whats your strategy with these new divisions? What would be your advice to new players?  



#59 Lawrence of Arabia

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Posted 17 February 2014 - 10:19 AM

Good change by the admins!



#60 B i g Bad W o l f

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Posted 17 February 2014 - 10:21 AM

good change! to all those who think div should be str based... stop crying and learn to live with this or find another game which has str based divisions
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