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Resource Bonuses For Distant Regions


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#1 Petsku

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Posted 30 May 2014 - 02:11 PM

On Tuesday, Day 2,387, a change to the “Transport route to capital” rule will be introduced. The change will be implemented shortly after the Day Change.


Resource bonuses for distant regions

Before, in order to gain a resource bonus from a region, the region had to have a direct connection to the capital.

After the change, countries will benefit from regions which don’t have a direct route to the capital. Instead of the standard 20% resource bonus, countries will gain a bonus of 10% from distant regions.


A picture of the Country Economy page:

 

FbMNMlh.png

 

 

A few examples:

- If a country has Grain, Cattle and Fruits with a direct connection to the capital, and fish as a distant region, the combined resource bonus will be 70%.

- If a country has, for example, many Cattle regions and some of them are connected to the capital while some are not, the country will still receive a 20% resource bonus from Cattle as it did before.


Please notice that this change won’t remove the promised 50% minimum production for the Founding Fathers of the new countries.

 

 

Feel free to post feedback and questions! :)

 


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#2 costin1989

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Posted 30 May 2014 - 02:23 PM

this is a permanent feature, or it last only during the challenge (7 days)?



#3 realjjj

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Posted 30 May 2014 - 02:23 PM

So it looks like 2 distant regions with the same res won't add up to make it 20% ,but can you make that clear?



#4 Zordacz

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Posted 30 May 2014 - 02:41 PM

Nice, it makes more sense to build colonial empires now.



#5 Demonaire

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Posted 30 May 2014 - 02:44 PM

Not so bad, but I had prefered an air bridge, a region "connected" with the capital after a landing of an airstrike serving as the invasion base to attack the rest of the regions and achieve the others production bonus (+20%) from there.


Edited by Demonaire, 30 May 2014 - 03:26 PM.

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#6 SarBel

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Posted 30 May 2014 - 02:46 PM

very interesting  :huh:  



#7 Jeff Vader

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Posted 30 May 2014 - 02:48 PM

Well Australia is now stuffed some more.



#8 MaZzA

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Posted 30 May 2014 - 02:51 PM

It seems cool.

 

(for a big country :P)


Edited by MaZzA, 30 May 2014 - 02:52 PM.

210402-1.png


#9 SergioA

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Posted 30 May 2014 - 02:52 PM

Picture link is broken..

 

Same question...

 

So it looks like 2 distant regions with the same res won't add up to make it 20% ,but can you make that clear?



#10 Ja nisam Bosko Buha

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Posted 30 May 2014 - 03:01 PM

Good change!


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#11 Petsku

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Posted 30 May 2014 - 03:18 PM

So it looks like 2 distant regions with the same res won't add up to make it 20% ,but can you make that clear?

 

The core mechanic here won't change. 2 or 10 distant regions with the same resource will still be 10%. Just like it was now with 20% bonus.

 

 

Picture link is broken..

 

Same question...

Really? For me the picture works on 2 browsers.. It's linked from here: http://i.imgur.com/FbMNMlh.png


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#12 Admiral General Mickey

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Posted 30 May 2014 - 03:34 PM

Well, that's a nice update in my opinion. Not to mention that now countries can conquer regions anywhere they want and still enjoy half of the resource bonus .. Airstrike may be even more effective now.


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#13 TigerII91

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Posted 30 May 2014 - 03:52 PM

Good change!



#14 CFovetS

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Posted 30 May 2014 - 03:57 PM

So basically, constant airstrikes on rubber regions, and small countries will be constantly wiped. Sounds like an amazing update once again.


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#15 tommot

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Posted 30 May 2014 - 04:05 PM

Not so bad, but I had prefered an air bridge, a region "connected" with the capital after a landing of an airstrike serving as the invasion base to attack the rest of the regions and achieve the others production bonus (+20%) from there.

What you have in mind is a military feature.

This is an economical matter.

And think about it, 10% isn't that bad of a number for a region that isn't your own.


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#16 dmb23

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Posted 30 May 2014 - 04:32 PM

por que mejor no arreglan el modulo economico?

 

that better not fix the economic module?



#17 Magnus Tradeus

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Posted 30 May 2014 - 07:19 PM

Good feature!



#18 The Problem97

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Posted 30 May 2014 - 09:15 PM

Pestku I wanted to delete all my friends in the game, how do?


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#19 Albus Dumbledore

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Posted 30 May 2014 - 11:05 PM

So basically, constant airstrikes on rubber regions, and small countries will be constantly wiped. Sounds like an amazing update once again.

^This

 

It's all part of the same plan that started with new countries being added. First they added those countries, and then give random cs to everyone. So this nations were born divided and with the threat of PTO. They also gave some good bonus to this new countries and place them in the middle of old war routes. As if it wasnt enough they change war rules, so now this new countries can be attack almost immediately, even before forming their first government. And just for excusing themselves they gave full protections to new countries capitals, but those are the regions with the worst bonus ( fruit and Cuba, Armenia and Georgia and gran at Nigeria).

They even admit part of this plan when saying that new countries could only be attacked by airstrike so then everybody will have the same opportunity of getting new regions (Petsku said it). And now, to complete the circle you can get bonus without direct route ;)


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#20 Tulkatar

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Posted 30 May 2014 - 11:38 PM

good economical change/feature!  :D
be interesting to see how countries change the wars (enemies & colonies)  :o
 
 
is curious to see only a few comments of players. not like other features that do not like people.  :lol:
 
 





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