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#21 Ork Fajny

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Posted 12 August 2013 - 04:18 PM

screamingslave, "Work tax" doesn't work like income tax or corporate tax, which simply is income tax for companies.



#22 Syz2

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Posted 12 August 2013 - 04:24 PM

Work tax is a good idea, helps reduce over production, but the execution of the idea is wrong. People with q1, q2, and such factories with no value are forced to pay tax based on the profit of q7 companies. The economy is set up so that q7 is what matters. q7 sets the RM price, it sets the wages.

 

Base work tax for a company based on the average wage of that company quality.

 

This kills new players even more than the economy already has been. q7 was what mattered, new players couldn't make profit, but now you are making them lose money just for working.

 

So the forum tax should be the average wealth of all players to fit in.


Edited by Syz2, 12 August 2013 - 04:25 PM.

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#23 Super Kaioken Goku

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Posted 12 August 2013 - 04:33 PM

Makes sense. Signed.



#24 I am The Best23

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Posted 12 August 2013 - 04:51 PM

lol, people will always whine about economy... work as a manager is a good option, but kills economy so badly - overproduction, idiotproof economy etc. this is just a measure to controll it a little bit and give purpose to all those lame ass companies - either by containing overproduction or by giving more cc to countries which in turn reflects on combat orders. you just get a more sensible money flow...

 

not saying this is a perfect solution...

agreed everyone hates this tax and it does suck as i have companies and this takes away most of my profit but i think it might help the economy because it will discourage people to work as manager and limiting production which will mean less supply and same demand then prices will rise. however for new players and anyone trying to make their way it just ruins the game for them because they have no way to make any money any more.  i submitted a ticket a while ago saying to get rid of work as manager but this is just limiting it really 



#25 ghost84

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Posted 12 August 2013 - 06:14 PM

The new Tax is actually helping all the e-Countries to collect more money to put more Combat Orders.In addition,all workers plus owners of all type of Companies (WRM companies included).All those players that have aluminium mines for example and dont have workers,they are now forced to pay a part of their profit to their Country,which is actually the majority of the companies that players have.

only that without a government and 25% work tax the player get ruined !!! consider you pay 25 % on producing the WRM. and another 25% on producing the weapons. Same shit with the FRM and Food!! now think about, at last for the food it fits to almost all players, how much you can really sell (I mean how much don't you use by your own?)

 

And now a second idear:

the players who work in a comune job, have almost no income, because they get supplies. The players who work for the market sallary, can have 4 companies ( 4 * 25% = 100%) and their sallary is wasted.

 

Whati want to say, no matter what situation you think about, in average you have more taxes than inome. this will reduce CC and Gold saving of all players until they get bankrupt (except the gold buyers, who can buy CC for gold)



#26 DaLe

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Posted 12 August 2013 - 08:38 PM

in game terms, work tax seems to increase usability of higher res companies and add a min. value to any product while eliminating complete tax evasion, so sounds overally as making things more interesting. Short-term, makes some currency from dissolving low lvl res companies (for those who unlike me didn't forget their safety code), and long-term should help markets with low salaries and/or barely employees be able to sell more due to cheaper production costs when producing as manager in such country compared to more populous country. E.g. if it costs you working in your own companies as much or more than what can be purchased in same amount, then understandably purchasing the goods would be same or cheaper. Also managers producing less probably means more consumption of part of what the market offers by them.  

 Thats like taxing someone for growing vegetables in their own garden for their own use.  

 

in RL you would probably be using e.g. water for watering that garden (unless you would e.g. have only trees alright with rain). Which can be a very serious issue in some regions, particularly in terms of wild-life and wild-nature protection, but also in lessening fire threats. 
 
And your energy and time invested could be put to other use - such as instead of 100 persons looking after their garden each, there could only part of that amount looking after garden while others do other things at same or higher garden output, which is sort of what is aimed for here i think. Albeit surely true that working as employee takes only 10 energy / day while then energy to be used is only possible in own companies and/or fighting. 


#27 DaLe

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Posted 12 August 2013 - 09:22 PM

only that without a government and 25% work tax the player get ruined !!! consider you pay 25 % on producing the WRM. and another 25% on producing the weapons. Same shit with the FRM and Food!! now think about, at last for the food it fits to almost all players, how much you can really sell (I mean how much don't you use by your own?)

 

And now a second idear:

the players who work in a comune job, have almost no income, because they get supplies. The players who work for the market sallary, can have 4 companies ( 4 * 25% = 100%) and their sallary is wasted.

 

Whati want to say, no matter what situation you think about, in average you have more taxes than inome. this will reduce CC and Gold saving of all players until they get bankrupt (except the gold buyers, who can buy CC for gold)

So with 25% work tax, let's say i work for salary and spend that salary on working at 3 own companies. With such case, the end products i would have would be as for free leaving aside the energy spent, wouldn't they? True, before i would have those products and the salary. Nevertheless, if a production is worth paying 100% of salary for, then 25% of that for the same production doesn't seem that bad considering employers are on price war with self-made products in markets with more or less not that much demand, apparently.  
 
That a for profit company tries to make a profit or so is not really that surprising. As how much the in-game markets with their salaries and prices are a result of how it is set up or of profit hungry players, i don't know exactly as i didn't really make any effort to calculate it through. So or so, part of the idea of the game is actually there to be politics relevant to economics or so as well, i think. 


#28 Bohemond4

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Posted 13 August 2013 - 03:45 AM

haven't noticed much of a cost since Work Tax started and we moved it to 1%...


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#29 ronnyJnrJnr

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Posted 13 August 2013 - 05:33 AM

The new Tax is actually helping all the e-Countries to collect more money to put more Combat Orders.In addition,all workers plus owners of all type of Companies (WRM companies included).All those players that have aluminium mines for example and dont have workers,they are now forced to pay a part of their profit to their Country,which is actually the majority of the companies that players have.

countries have AMPLE ways to gain money.  Taxing already broke players who have absolutely no money, no income and no way of earning anything is NOT the way to get even more unneeded money into the countries coffers. 


Edited by ronnyJnrJnr, 13 August 2013 - 05:34 AM.

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#30 Dracon

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Posted 13 August 2013 - 08:04 AM

Are you taxed when you take a shit? Where do you live?

Oh come on! This whole overreaction is getting old already, it stopped being funny long ago, try to keep up!

He meant about working, in real life, if you start a company and you'd like to work in it as well, you'll have to hire yourself and prepare almost the same paperwork as you would for an employee, thus, you pay taxes for your own job at your own company.

(-_-)



#31 FreeGigi

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Posted 13 August 2013 - 01:13 PM

1 gold per post 

 

 

who is with me ?


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#32 rathbone93

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Posted 15 August 2013 - 12:48 AM

Let's tax our farts next. Will reduce methane gas in the atmosphere and cut down on global warming...


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#33 HeIlo Kitty

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Posted 16 August 2013 - 02:23 AM

Don't be such in an hurry .... it'll come ^^


 ̿' ̿'\̵͇̿̿\з=(◕_◕)=ε/̵͇̿̿/'̿'̿ ̿   TATATATATATATATATATATATATATTATATATA  ̿' ̿'\̵͇̿̿\з=(◕_◕)=ε/̵͇̿̿/'̿'̿ ̿ 

 

 





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