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#41 MouRaa

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Posted 06 September 2014 - 12:41 PM

o7



 
 
#CIGAN4EVER B-)

#42 masterbolivariano

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Posted 06 September 2014 - 01:57 PM

The economic module also sucks, the economy is entering a recession, there are a number of factories that are useless because nobody uses their articles. This should include the ability to convert low-level items in high-level items. For example, if I have 7 Guns Q1 I can turn on 1 Q7 
 
Module must conform to reality, eg articles purchased in another country who want to sell in your own country have to pay import taxes. 
 
We must return to the original money system and reestablish international changes.


#43 Maykol 16

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Posted 06 September 2014 - 03:40 PM

v



#44 Karareyiz

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Posted 06 September 2014 - 04:07 PM

Good idea but that needs much more work for the exploits  like Darkghost said



#45 Mazocom

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Posted 06 September 2014 - 04:20 PM

V

#46 cimi225

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Posted 06 September 2014 - 05:33 PM

Vote



#47 draivis

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Posted 07 September 2014 - 06:52 AM

voted



#48 KIPPERS OF THE MUD

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Posted 07 September 2014 - 07:30 AM

It's not a bad idea, in theory. I understand the concern of people camping on 1 strength from moving onto the next division to "win all the BHs". This doesn't matter based on a few things. A person can always snipe the BH by using rockets 5 minutes from the battle's end. By not training your strength, you risk having the gap widen between you and the strongest players.

 

For someone like me, who's in the 4th division with very low strength, I can't win BHs at all normally, and CHs are impossible. It's because I work a ton, giving me lots of levels and low strength because I couldn't afford to upgrade my training centres.






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