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Q4 Houses Are Now Available


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#21 GeniousL

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Posted 14 October 2014 - 11:41 AM

Reduce the cost a bit .Now you need aproximatly 1000+ cc for buyin only the raw ......

What will be the house price ..... 5000cc ?


Edited by GeniousL, 14 October 2014 - 11:46 AM.


#22 mentoris

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Posted 14 October 2014 - 12:51 PM

I thought that by "doubling" the costs the benefits should be doubled also. 

Is there any reason why this is not the case? 

 

Why should someone prefer a q4 house?



#23 Matahari

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Posted 14 October 2014 - 02:24 PM

I thought that by "doubling" the costs the benefits should be doubled also. 

Is there any reason why this is not the case? 

 

Why should someone prefer a q4 house?

for people with money bro, especially power pack user



#24 GeniousL

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Posted 14 October 2014 - 02:49 PM

power pack user who will give 50 gold every week ? No chance



#25 MaZzA

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Posted 14 October 2014 - 04:29 PM

Just a bit expensvie.

 

A bit asd


210402-1.png


#26 Taferino Orseu

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Posted 14 October 2014 - 05:06 PM

I think it is strange, should be something like:

 

Q1 = 50

Q2 = 90

Q3 = 150
Q4 = 250
Q5 = 400

Q6 = 400 + 10 every 6 minutes

Q7 = 400 + 20 every 6 minutes
 

Even because each level will doubling the price, there's no way to buy higher levels has no equivalent benefit.



#27 Martin Stettler

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Posted 14 October 2014 - 11:10 PM

marcel the Great wrote and i totally agree

 

Posted Yesterday, 11:30 PM

Hi,

 

At the moment, Q1 Houses pay themselves.

At highest Bonuses, it takes 4,5 Work Tickets to produce them and they generate 7 new ones.

 

The new Q4 Houses need 36 Work tickets and generate 7 new ones.

 

 

Pretty bad balancing. Especially if Plato wants to earn money with company upgrades....

 

So my suggestion is to give an amount of overtime tickets equal/proportional to the Quality of the house per hour.(While the Work Tickets Costs rise exponentially...)

 

So a Q1 house would give 1, a Q2 House would give 2, a Q3 House would give 3 and a Q4 House would give 4

 

 

So, for a Q4 House you would need minimum 36 Work Tickets and get 28 back when using it.

 

This would still take 8 Tickets more than you get, much less than now, but also much more higher-Q-.houses would be consumed more frequently.

Pretty much the same amount of Work would be taken by the Housing Industy, but more money flows, more gold would be spend on companies..

 

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#28 KIPPERS OF THE MUD

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Posted 15 October 2014 - 04:26 AM

It costs 1,800 currency to build a Q4.

it costs 900 currency to build a Q3

It costs 450 currency to build a Q2.

 

I can get more health benefits with a Q2+Q3 than a Q4. And I also end up saving 450 currency.

 

Not only that, but I get DOUBLE the Overtime Points because I'm using 2 houses.

 

Now, why would I want to buy a Q4? Why would anyone?

I think you should lower the raw materials required and work tickets required.


Edited by KIPPERS OF THE MUD, 15 October 2014 - 04:29 AM.

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#29 Matahari

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Posted 15 October 2014 - 09:00 AM

It costs 1,800 currency to build a Q4.

it costs 900 currency to build a Q3

It costs 450 currency to build a Q2.

 

I can get more health benefits with a Q2+Q3 than a Q4. And I also end up saving 450 currency.

 

Not only that, but I get DOUBLE the Overtime Points because I'm using 2 houses.

 

Now, why would I want to buy a Q4? Why would anyone?

I think you should lower the raw materials required and work tickets required.

 

as a fighter , i would use it before level up, for more energy and before trying to get BH medal , or when i am going to sleep.



#30 GeniousL

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Posted 15 October 2014 - 09:59 AM

Welp you can combine q1 + q2 + q3 and you'll have more hp + more overtime tickets and you will save again 200 cc :) .So again why we would buy the q4  ?



#31 jkeller4000

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Posted 15 October 2014 - 11:25 AM

i agree with one of the above posters,   each house should produce increasing amount of work tickets.

 

why?

 

well a it allows a new player to work more and get more money. if the houses produce more work tickets than are required to make the house.

 

if a new player can work more. they can buy more gold with in game currency making gold more valuable.

 

if gold is more valuable more players will spend irl money to get gold.

 

and the new players feel like they are progressing quickly and will be more likely to continue to play the game.

 

 

 

 

and to the posters who think it is silly adding a q4 house.

 

but they person who sleeps 8 hours then goes to work and only plays once a day.

 

buying all a q1 q2 q3 q4 house will allow them to use more energy. if they have a job irl they can buy gold in game so prices do not matter. 

 

so do not think about houses as weapons, the higher q the better.t

 

think of houses as a set,  if you have a q1 house you only have a q1 house.  if some one says they have a q4 house then they have a q4 q3 q2 and q1 house.    

 

you only buy a q2 if you already have a q1 and you only buy a q3 if you have a q2 and you only buy a q4 if you have a q3.  



#32 macroma

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Posted 15 October 2014 - 12:28 PM

It's too overpriced.

 

The house value is almost so high as to build the company. You must see that.



#33 Natster

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Posted 15 October 2014 - 09:33 PM

Any player who upgrades to q4 is wasting their gold. Not impressed.

#34 chriswen

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Posted 16 October 2014 - 07:50 AM

This seems like a great way to add demand for houses. I'm talking about the overtime.  The Q4 house seems poorly designed, much too costly.


Edited by chriswen, 16 October 2014 - 08:28 AM.


#35 Edelmann

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Posted 16 October 2014 - 06:19 PM

Welp you can combine q1 + q2 + q3 and you'll have more hp + more overtime tickets and you will save again 200 cc :) .So again why we would buy the q4  ?

To raise your health limit even more, it's simple as that.


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#36 plasticola

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Posted 16 October 2014 - 09:38 PM

I think you should lower the raw materials required and work tickets required.

 

This!


Don't cry because it's over, smile because it happened.


#37 GeniousL

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Posted 16 October 2014 - 09:40 PM

To raise your health limit even more, it's simple as that.

Maybe but who will give so much money to raise his/her health ? .So if you buy the q1+q2+q3 you will have 230 more energy and will be less expensive than the q4   If you buy only the q4 you will raise 150. You will raise your energy   even further if you combine all of them  ,but the damn price is too high and everybody knows that


Edited by GeniousL, 16 October 2014 - 09:43 PM.


#38 Edelmann

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Posted 17 October 2014 - 11:14 AM

Maybe but who will give so much money to raise his/her health ? .So if you buy the q1+q2+q3 you will have 230 more energy and will be less expensive than the q4   If you buy only the q4 you will raise 150. You will raise your energy   even further if you combine all of them  ,but the damn price is too high and everybody knows that

But not everybody cares. ^_^ More energy is more energy and if you want it you need to pay the price. 

I'll most certainly get one to use for starting the weekly nicely and maximizing levelup profits.

 

E: And if you only use it for what I mentioned, starting the weekly, and maximizing levelups, a house lasts quite long.


Edited by Edelmann, 17 October 2014 - 11:15 AM.


#39 jkeller4000

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Posted 17 October 2014 - 05:34 PM

well a q4 house.  if it give 150 energy.  if you sleep irl for 8 hours.  with q4 hours it will give an extra 150 energy a day. 

 

eneryg bar is 100 energy and 5 gold.

 

so a q4 house saves 1.5 energy bars a day  or about 7 gold a day.

 

so q4 houses could be priced at about 49 gold.   

 

if you log in twice a day after working 8 hours and then after sleeping 8 hours.

 

q4 house could be valued at 78 gold.

 

 

i know not many people value their energy at the cost of EBs but there might be a few out there.

 

especially if house production uses no energy.  a person might be able to sustain all income form house and hrm production. and so energy usage would be purely for fighting but very few people have this set up. 






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