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New Weapon And Food Use Options


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#1 Era Alper

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Posted 04 November 2014 - 08:49 AM

It is obvious that the weapons other than the highest quality Q7 is useless even they cost less per hit. They (lower quality weapons) increase your damage much less compared to price difference (value of money is much less in return). More over people are aiming to use less weapons these days compared to increased production of weapons (supply and demand are not balanced).

 

My suggestion is letting use of different quality of weapons at the same time one from each to add up and increase your damage say 200 % for q7 + 100% for q5 and 20 % for q1 weapon in total of 320% damage increase. If the shooter has all quality of weapons in the stock and clicks on them in the menu of weapons selection to use them at the same the total increase will add up to 200+120+100+80+60+40+20 = 620% damage increase which will cause a lot of increase in low quality weapon sales those are seem to be dead atm.

 

A little different approach can be applied to food where somehow combined food can become a 10 or 20 hp energy bar or  

such combined food usage can decrease the time required to generate energy or increase the amount of regeneration. These will increase the usage of food per person and end up with a live economy.

 

 



#2 chriswen

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Posted 04 November 2014 - 11:58 AM

You're trying to create demand for food and weapons.  Energy bar factories sounds like a good idea.

 

Weapons sounds like a bad idea.  620% increase is extremely strong.  We already have a weapon sink with rockets.  A buff to rocket factories (stronger rockets) will increase demand for weapons.


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#3 Era Alper

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Posted 05 November 2014 - 11:40 AM

I think the problem of the market is unbalanced demand vs. supply and it seems like decreasing the supply will cause a lot more problems so yes the solution lays on increasing the demand. 

 

Giving the ability to hit an additional 620% seems to be huge compared to what we have now (200%) but at the end everybody will have the same opportunity to use this 620% increase as per their budget where demand will be forced to increase mostly because of competitive battles or battle hero challenges. 

 

I agree with the rocket damage buff this should be increased but even when they were first introduced they were not a saver of economy that time. 






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