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Poll: Campaign Points

This is a public poll. Other members will be able to see which options you chose

What do you think about lowering Division 4 campaign points to 4 points from the current 5 points?

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#1 Rican

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Posted 18 December 2014 - 01:35 AM

What do you think about lowering Division 4 campaign points to 4 points from the current 5 points?

 

I think it will be more encouraging for Divisions 1, 2 and 3.

 

 

Tnc1VP7_zps48c58e9e.png

 

 

  • Maybe we should lower the points needed to win a campaign also to reduce the time because of this change.

Edited by Rican, 19 December 2014 - 02:45 AM.

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if you're not the lead dog...

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#2 Rican

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Posted 18 December 2014 - 02:26 AM

I'd love to hear your reasoning and opinions on this


titan_0.png

 

if you're not the lead dog...

... the scenery never changes.


#3 Poncho Warrior

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Posted 18 December 2014 - 02:32 AM

If you do not enter new players ever going to see less soldades in the lower divisions. Maybe it is not the topic discussed here, but should be incorporated fifth division to encourage participation in the military module of the new players. I think there must be a change in this asap so that the game does not become extinct soon.


Edited by Poncho Warrior, 18 December 2014 - 02:45 AM.

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#4 SarBel

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Posted 18 December 2014 - 02:44 AM

5 Division is solution

 

1 div e.g. 0-29 lvl 

2 div 30-49

3 div 50-69

4.div 70-100

5 div 101 lvl + 

 

and SMS Registration for Stop multi acc


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#5 Poncho Warrior

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Posted 18 December 2014 - 02:54 AM

5 Division is solution

 

1 div e.g. 0-29 lvl 

2 div 30-49

3 div 50-69

4.div 70-100

5 div 101 lvl + 

 

and SMS Registration for Stop multi acc

 

 

I like that classification.

 

In my newspaper I put it this name: 5th Division Right Now
 
I try to diffuse from my little place this idea.

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#6 Superferro

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Posted 18 December 2014 - 04:34 AM

5th div is good idea. And sms registration as well.
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#7 Superferro

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Posted 18 December 2014 - 04:39 AM

or: 4 pts. for 4th div but 1 additional point if battle becomes epic.
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#8 Glamche

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Posted 18 December 2014 - 07:11 AM

5 Division is solution

 

1 div e.g. 0-29 lvl 

2 div 30-49

3 div 50-69

4.div 70-100

5 div 101 lvl + 

 

and SMS Registration for Stop multi acc

 

 

I salute this idea \o/


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#9 Nexous

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Posted 18 December 2014 - 07:17 AM

I also think that 5th division would improve something in the battlefield.
This is nice selection I think:
 

1 div e.g. 0-29 lvl    - 1 point in battle

2 div 30-49    - 2 points in battle

3 div 50-69   - 3 points in battle

4.div 70-100   - 4 points in battle

5 div 101 lvl +  - 5 points in battle

There should be new logic in the winning campaign points of course.


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#10 Zordacz

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Posted 18 December 2014 - 08:47 AM

The first change in divs should be making them strength based. Then a division zero could be added for new players, serving as kind of tutorial, very short term and with no campaign points awarded. Then we can talk about campaign points in the remaining divisions.


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#11 wschwabe

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Posted 18 December 2014 - 09:32 AM

I would even go a step further.
 

6 divisions and those corresponding to the military rank

 

Division 1 (officer cadets) Recruit            - Sergeant***              = 1 Point

Division 2 (officers)          Lieutenant       - Major***                    = 2 Points

Division 3 (staff officers)  Commander    - Colonel***                 = 2 Points

Division 4 (generals)        General           - Supreme Marshal*** = 3 Points

Division 5 (key Forces)    National Force - Legendary Force***  = 3 Points

Division 6 (gods)              God of War      - Titan***                     = 4 Points

 

The winner of a campaign is the side which first wins 98 points in total

A campaign thus takes between 10.5 and 26 h


Edited by wschwabe, 18 December 2014 - 09:33 AM.

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#12 Andifa R The Seventh

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Posted 18 December 2014 - 10:18 AM

I would even go a step further.
 

6 divisions and those corresponding to the military rank

 

Division 1 (officer cadets) Recruit            - Sergeant***              = 1 Point

Division 2 (officers)          Lieutenant       - Major***                    = 2 Points

Division 3 (staff officers)  Commander    - Colonel***                 = 2 Points

Division 4 (generals)        General           - Supreme Marshal*** = 3 Points

Division 5 (key Forces)    National Force - Legendary Force***  = 3 Points

Division 6 (gods)              God of War      - Titan***                     = 4 Points

 

The winner of a campaign is the side which first wins 98 points in total

A campaign thus takes between 10.5 and 26 h

I LIKE THIS ONE


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#13 The Best 89

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Posted 18 December 2014 - 08:13 PM

SMS registration would suck hard. If they implement that im sure that they will have an obscene charge for the registration. Another thing is that some poeple may not want everybody to know their phone numbers.


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#14 Felllix

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Posted 19 December 2014 - 12:03 AM

Excellent suggestion!!!



#15 konorian xp

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Posted 19 December 2014 - 12:10 AM

If it is only the points I say NO, because I think that battles last long enough! With this change you will automatically add one more round and in the worst scenario a campaign will have 17 rounds. 

 

As for the 5th division I TOTALLY diasagree because the game doesn't have so many players and even now there are battles that end with only one or two fighters. This change will give to the players even more gold and easy gold so the market will dissappear once and for all.

 

As for the divided divisions by rank, I agree because this is what logic say. War module has to do with fights and efficiency not with xp gained because of fighting with empty hands. But I think that you should also reevaluate the rank categories and the bonus damage because of rank.


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#16 Rican

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Posted 19 December 2014 - 02:43 AM

If it is only the points I say NO, because I think that battles last long enough! With this change you will automatically add one more round and in the worst scenario a campaign will have 17 rounds. 

 

As for the 5th division I TOTALLY diasagree because the game doesn't have so many players and even now there are battles that end with only one or two fighters. This change will give to the players even more gold and easy gold so the market will dissappear once and for all.

 

As for the divided divisions by rank, I agree because this is what logic say. War module has to do with fights and efficiency not with xp gained because of fighting with empty hands. But I think that you should also reevaluate the rank categories and the bonus damage because of rank.

.

 

I had suggested that it might be necessary to shorten the time of the campaigns because of this change.

 

.


Edited by Rican, 19 December 2014 - 02:44 AM.

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titan_0.png

 

if you're not the lead dog...

... the scenery never changes.


#17 Zordacz

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Posted 19 December 2014 - 08:49 AM

Making battle rounds run asynchronously in every div would speed up campaigns. I find this frustrating when I want to fight but I have to wait, because another division still hasn't finished its round.


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#18 Rican

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Posted 19 December 2014 - 09:09 AM

how could they possibly accomplish that? ......    


Edited by Rican, 19 December 2014 - 09:26 AM.

titan_0.png

 

if you're not the lead dog...

... the scenery never changes.


#19 Zordacz

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Posted 19 December 2014 - 09:26 AM

Easily. A campaign starts - all divs start simultaneously like it's now. Then let's say D2 finishes first. It doesn't wait for other divisions to finish - it begins its next round immediately or after a 5min break. Other divisions are still fighting their first round while D2 already the second one. Once either side reaches 83 campaign points, the campaign is finished like today.

 

It creates an additional tactical opportunity - faster divs can generate campaign points faster by being able to play more rounds than others.


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#20 Rican

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Posted 19 December 2014 - 02:07 PM

 .. B) ....  well... i think that's brilliant ......    


Edited by Rican, 19 December 2014 - 02:09 PM.

titan_0.png

 

if you're not the lead dog...

... the scenery never changes.





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