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Removing Combat Orders


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#1 Phantom MKD

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Posted 21 February 2015 - 03:43 AM

Hello guys 

 

Erepublik team, erepublik players  ect

 

We all know that erepublik slowly dying every day. There are several reasons of that and one of them is Combat Order.

Many players of erepublik now sell lot of erepublik money for Real life money and they make profit. And the country that took that (erepublik) money now is strong opponent...

 

Combat order brings lot of negative things especially for players and countries. 

 

Reasons for removing Combat orders:

 

1.Poor countries that are occupied, can`t make money for combat orders because the country that occupies them take the taxes. For smaller country its same cause they can`t make lot of tax so they can`t use  CO in battle.

 

2. Many people sell erepublik money for Real life money. 

This is main reason for removing CO, this is against the rules of erepublik. Now with small Real life money u can buy tons of erepublik money and your country will be a great power...

 

3. The Combat order is limitless ... This means that u can put as much as u want combat order without limit. Worst thing.. u can`t control the battlefield..

 

4. People starting to buy lot of erepublik cc for real life money, instead of using erepublik services and buy gold.

With this erepublik losing more that it gets. It losing top customers and ordinary players also.. 

 

People started to quit every day, and i hope u care about them, because without players u can`t make money, without players there will be no erepublik.

 

 

I think is enough, 

I play this game about 5 years, and i spent 10-15 hours a day.. and i think the players deserve a chance for improved gaming 

 

Tnx in advance

 

Phantom MKD 


Edited by Phantom MKD, 21 February 2015 - 03:52 AM.

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#2 busavg

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Posted 21 February 2015 - 04:05 AM

o7



#3 ivan.sk

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Posted 21 February 2015 - 04:08 AM

Combar order is a good feature  :)



#4 Phantom MKD

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Posted 21 February 2015 - 04:13 AM

Combar order is a good feature  :)

Само кинез мојт да го кажит ова :P



#5 Sionk van Guloon

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Posted 21 February 2015 - 05:14 AM

and remove wam, its ruined the economy



#6 XXsanchopanzaXX

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Posted 21 February 2015 - 05:17 AM

agree o/



#7 Matahari

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Posted 21 February 2015 - 05:28 AM

signed



#8 Klarens od Bunjakovec

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Posted 21 February 2015 - 05:32 AM

If a market is inaccessible for other players than the citizens, when the country is occupied, then the taxes for the oppressor should be unavailable. This is a stupid rule also



#9 alex9304

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Posted 21 February 2015 - 06:06 AM

o7



#10 BrknSword

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Posted 21 February 2015 - 06:09 AM

IMO CO is good. But it shuld be modified.

 

 

The Combat order is limitless ... This means that u can put as much as u want combat order without limit.

 

 

So eRep should add a max limit in CO which will be different for different division.

 

 

Poor countries that are occupied, can`t make money for combat orders because the country that occupies them take the taxes.

 

 

They can add feature like around 80% of the income in the occupied region will go to the current owner & 20% will go to the genuine owner. Thus poor countries can get small amount of income from that region too.


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#11 NandN

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Posted 21 February 2015 - 06:33 AM

CO made the strong countries even stronger... Countries without core regions have less chanses now than before!
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#12 sematika

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Posted 21 February 2015 - 06:50 AM

o7

sta je misevi ,sta ste karamisevi :)



#13 SandraCass

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Posted 21 February 2015 - 06:57 AM

They can add feature like around 80% of the income in the occupied region will go to the current owner & 20% will go to the genuine owner. Thus poor countries can get small amount of income from that region too.

 

"Please note that even if a country has 0 regions, the base income is still 20%."

Source: https://forum.erepub...cupied-regions/

 

On topic - I think there is nothing wrong with CO. If you say some countries are financed by illegal money, you need to address the correct problem.

But perhaps the money came from legal ways? What if some gold-buyer(s) figured out that instead of tanking, they can buy a lot more damage from others...

 

For example our nations top player - buys 10x double bars during happy hour is 27.3  gold. With this 200 hits he can do (with NE + 50% bonus) 46.59M of damage.

27.3g x 219.90 = 6003 cc

In a high stakes battle (which obviously encouraged the subject) with 50cc per million you can buy 120M damage. That's more then double damage at quite high CO already.

Even at 100cc per M it is still cheaper buying damage than candy bars.

[Edit 1:] Let's add in the weekly challange in ideal conditions (only hitting in epic battle) you can gain 200 hits per 500 hits. That's 40% increase, which makes our players damage with 10x double bars into 65.23M, which is still almost half of what you could buy with 50cc CO.

 

Now calculate the top5 damage into what could have been bought.... But this means the buyers would have to prioritize their country before personal account. They must see something worth investing into (a long-term plan / vision). If they buy bars they invest into their own account... This is where the social / strategy side comes into play.

 

[Edit 2:] Money is the name of the game, everywhere.. xD


Edited by SandraCass, 21 February 2015 - 07:17 AM.


#14 lioshi

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Posted 21 February 2015 - 07:11 AM

Signed

#15 paluna arita

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Posted 21 February 2015 - 08:49 AM

o7



#16 Backo BG

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Posted 21 February 2015 - 08:55 AM

o7


Edited by Backo BG, 21 February 2015 - 08:56 AM.


#17 eDuH uDeoT

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Posted 21 February 2015 - 09:33 AM

[Edit 2:] Money is the name of the game, everywhere.. xD

 

agreed



#18 Geri dio

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Posted 21 February 2015 - 10:30 AM

I agree



#19 Akshay Naik

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Posted 21 February 2015 - 11:16 AM

Signed and completely agree to what you have said :( Smaller countries have no scope against the big ones who control the battlefield with their mindless CO's



#20 SalieryTheGreat

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Posted 21 February 2015 - 11:24 AM

AGREED. 






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