" Beggars make the best philosophers or so they think" --> So? And I cannot see the "negativity" that you mention nor the explicit relation with the houses etc. And I don't say that e.g. credic card players can buy a country etc.
I find many of erepublik moves not so good. I do not claim that certain ideas are not good. All the examples that you mentioned are good but most of the time they are not enough to keep up playing the game .
As far as the list of things that are not good (or at least not good enough) you are right that I should be more concrete. However, that was not the aim of my post initially (to list everything that I think is bad, or a general tendency of the game etc). But still I was hoping in discussing in a more "philosophical" (or abstract, or policy oriented if you would like to call it) level about paying and not paying customers and erepublik. To set a framework, based on which we can actually move one to practical talks. Given a framework, many of the points you mention are actually quite valuable.
Btw, I never said that players should stop paying and the lead the game in dying. But I bet you can understand that what I am actually saying is that if people from eRepublik show a drop in their revenues (which won;t make them shut down the game just like that) messages could be passed. Moreover, I do not want erepublik to change and become something that it is not. I never meant something like that. Improving the game and keeping it interesting is quite different from changing it.
yeah its pretty much a crap update. i think most players paying/non paying is in agreement with this.