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#1 Max Blue

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Posted 02 August 2015 - 08:07 PM


eRepublik is losing citizens every day. Here are some stats on the amount of 'active citizens' ingame:

 

 

Day 2,655 Active citizens 92,725

Day 2,656 Active citizens 92,247

Day 2,657 Active citizens 91,367
Day 2,658 Active citizens 91,619
Day 2,659 Active citizens 91,503
Day 2,660 Active citizens 91,339
Day 2,661 Active citizens 91,115
Day 2,662 Active citizens 89,868
Day 2,675 Active citizens 88,223
Day 2,681 Active citizens 86,996
Day 2,691 Active citizens 86,518
Day 2,700 Active citizens 90,461
Day 2,712 Active citizens 89,702 
Day 2,717 Active citizens 88,814
Day 2,722 Active citizens 87,720
Day 2,723 Active citizens 86,312
Day 2,725 Active citizens 85,895
Day 2,726 Active citizens 84,235
Day 2,732 Active citizens 83,824
Day 2,736 Active citizens 83,638
Day 2,795 Active citizens 82,953 
Day 2,808 Active citizens 78,242
Day 2,812 Active citizens 77,464

 

 
 
Day 2,812 is today. Day 2,655 was 157 days ago, which is about 5 months. Over this period 15,261 'active citizens' stopped using eRepublik. This is an alarmingly high number. However I have more alarming news...
 
'Active citizens' is a term that is just to describe all citizens that are not 'dead'. Once a citizen is 'dead' they are not counted as an active citizen and their account is officially dormant. This means they do not count towards the official game statistics. However some accounts have never been alive in any sense of the word yet are still classified as alive (i.e. not officially dead). For example here are some people that have signed up to play erepublik using my invite link:
 
 

saddam_mansuri.png

He is not marked as 'dead citizen', which means he is counted as an 'active citizen'.

 

 
 
Others who have signed up using my invite link include: zed002, damian12345678, Kevin rosa amdrade, petike25, malay comando and Anna Raudsepp. That is 7 people I have just shown who are officially alive - but should not be counted as active citizens. 
 
The number of actual players in eRepublik is not 77,464 as the game would suggest but in fact much, much lower. Accounts like these need to be officially labelled as dead. Then we can get a real figure of how many people are playing this game. 
 
 
-----
 
 
Let me get back on topic. In 157 days we have lost 15,261 active citizens. If this continues at exactly the same rate there will be no people playing in 5 years time. However the rate of players will not decrease at the same rate as currently. When the game gets quieter and quieter more and more people will leave adding to the speed of the decrease. In reality eRepublik is likely to be gone before 5 years are up.
 
 
What can be done to save eRepublik?
 
eRepublik is a game. People play it because they like it or don't play it because they don't like it. The total number of 'active citizens' going down shows more people don't like eRepublik than there are new people joining, liking eRepublik. 
 
There is 1 thing that can save eRepublik and 1 thing only. The administrators of this game must listen to, and engage with the community!
 
 
 

6f84f9a2dfac11858efed37c56e8d4a6.png

 
 
Listen to feedback and new ways for feedback to be given
 
- Communication from the admins only comes in 'latests updates'. This is not good enough. Bring back Plato's newspaper and publish the updates in there. That way there will be a way to see people's feedback in the comments on specific updates. The admins then will also be able to gauge how popular changes are by how many votes the article gets. 
 
- I see people's issues not being addressed on the forum. Just ignored. This must change, people with criticisms should be addressed. The logic of every move the admin team makes should be explained (or explainable) so people understand why things are changing not just getting ignored.
 
- Polls. Why are the players not asked their opinions in polls? Players have opinions and desires, why not find out directly what people want?
 
 
Here is the article I made on this:
 
We have a serious problem: http://www.erepublik...em-2542214/1/20
 
^^ Support this article if you agree with what I have said here. (Vote, endorse and subscribe for more suggestions.)
 
 

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#2 CheetahCurtis

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Posted 02 August 2015 - 08:23 PM

Copied my comment from the article:

 

The problem is that the game is focused on community, and has been for a long time. The admins have slowly weakened all of the modules, to give focus to the military module. The weakened modules mean that the community has less things to do and we have to rely on our own creativity to keep people here (competitions, trolling, random articles, plug dj). The military module has also lost all strategy so that the admins can make more money. Of all the games people can play on the internet there is no reason for a new player to stay on eRepublik unless they get involved in the community, which doesn't happen so often. We are also seeing players leave, which causes more players to leave. Therefore this trend we have seen over the past month or two of roughly 1000 players decrease by day (by eRepubliks count) is just going to get worse. At this rate there will be no eRepublik by the end of the year.

 

The obvious solution is to bring back strategy to the military module first, which is going to cost the admins financially as it means less need to buy gold. Whether they will do it or not is a mystery to us players, but the game will die without it. A revival of strategy would bring back aspects of the political module, enough to probably get more players interested in it again. The political module would need more work but it is a start. It would also help with the media. After this they can get to work on the economy, but I don't think anyone knows how to fix that.


Edited by CheetahCurtis, 02 August 2015 - 08:23 PM.

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Add Caribbean Countries to eRepublik: http://tinyurl.com/kfrslg9

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#3 J Seemore

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Posted 02 August 2015 - 08:48 PM

Agreed!



#4 chris jonadicus

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Posted 02 August 2015 - 08:51 PM

i shall also copy my comment from the article:

 

-------

 

wow, an interesting article about a real problem...

erepublik labs should make quickly some new events, some new areas to explore in the game (space colonies? small, new/old countries? (such as wallachia and moravia)...
even medievalist or unique minuscule states should be added to the game...)

there are many good ideas, and the admins/leaders of erepublik should listen.
its never too late!

this is a good game, and we can save it!
plus, its like a mini-facebook for friends and colleagues....

 

but seriously, adding space collonies and space exploration for strong nations would be cool. even a choice to use ''cheap'' space missions would be neat.

and conquering lands on other planets, finding rare minerals, etc etc...



#5 Rican

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Posted 02 August 2015 - 09:05 PM

Glad to see you here Max.

admin says they look at the forum.

;)

we shall see.


Edited by Rican, 02 August 2015 - 09:06 PM.

titan_0.png

 

if you're not the lead dog...

... the scenery never changes.


#6 Rican

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Posted 02 August 2015 - 09:12 PM

dicKtatorship POLL

 

https://forum.erepub...d-it-this-time/


titan_0.png

 

if you're not the lead dog...

... the scenery never changes.


#7 Waruda

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Posted 02 August 2015 - 09:16 PM

I fear you'll be ignored, too.


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#8 wschwabe

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Posted 02 August 2015 - 09:39 PM

This was my suggestion to heal the economy and give the game some competition back.

 

https://forum.erepub...economy-module/

 

Nothing like that happened so far the opposite it was made even worse.



#9 Varvarin1976

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Posted 02 August 2015 - 09:56 PM

Sell game to google!


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#10 CheetahCurtis

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Posted 03 August 2015 - 08:08 AM

I fear you'll be ignored, too.

 

Yeah, I think we've established by now that the admins don't actually care about keeping this game going, only making money from it.

 

Sell game to google!

 

Even Google wouldn't buy this!


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#11 tommot

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Posted 03 August 2015 - 08:54 AM

Last time they listened the game turned into what you see today... Listening to the players usually resulted in a faster decay of the game we knew +-5 years ago.

 

... are you all sure you want to make this suggestion again???


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#12 Director9

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Posted 03 August 2015 - 10:41 AM

I have to agree with tommot on this. How much I would like to see some strategic changes to the military module to level out the playing field a bit and give strategy at least a chance against Mastercard/masses I think any change will further alienate players even more.

 

eRepublik know their player base better then the players themselves, a total revamp might spell disaster whilst the current approach seems to be generating enough income now and in the future to keep it that way.



#13 Anubis.3

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Posted 06 August 2015 - 12:58 PM

Yes, as a few others have been saying, erepublik knows it's players well. It's their job. Real people depend on this game for food and shelter. So, it isn't like they don't know there is a problem

 

my guess is that the problem lies with the format of the game, somehow this style of game is unsuited for the new trends. You all might have noticed that the new/latest games all have

 

> Snazzy graphics

> Sexy avatars

> LOTS LOTS LOTS fighting

 

in light of that, it is unsurprising they are focused on the military module. I came to this game to fight, 99% of all players joined to fight. Everything else is an after thought. Aand, what of the graphics part? - erepublik's format is crude imagery, no special effects, not many explosions, just some numbers and lots of mathematics. People of this time and age don't like that.



#14 CheetahCurtis

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Posted 08 August 2015 - 11:06 AM

in light of that, it is unsurprising they are focused on the military module. I came to this game to fight, 99% of all players joined to fight. Everything else is an after thought. Aand, what of the graphics part? - erepublik's format is crude imagery, no special effects, not many explosions, just some numbers and lots of mathematics. People of this time and age don't like that.

 

They've focused on the military module because it is the way they make all of their money, people buy gold which goes to training grounds, companies and energy bars so they can fight better. They've made the game more about military. There used to be a lot more things political but they have been slowly removed so political players have lost interest. I don't think most of the older players came to fight.

 

I came as I was looking for an economical game, I stayed for the politics. They killed politics and I'm only here for the community now. A lot of people will stay the same.


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#15 Angeio Adelph

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Posted 06 December 2015 - 10:18 PM

I like the post, and I like too see what is going on,

 

but eRepublik will never just flat out die, There are fans who would not allow that too happen,

 

but the community will most likely shrink because the game has changed so much.

 

I have been playing for about a little over 3 years ago, when I first joined, I felt like it was a much more active game, much more going on.

 

Today, I really only log in to do my basic needs and little things here and there, with the occasional purchase of a pack,

 

but in no way do I see what this game was once before, I have friends who have played this game since launch almost who have dropped from playing it, just because the lost of interest and them claiming ( not my words theirs ),

 

It has been to focused around purchasing "gold".

 

Unless there is some changes to revamp what needs to be changed, the game will shrink, and it will be like it was when it first launched. A small hidden gem.

 

I hope to not see that happen, but then again, we have too see!






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