Small Things, Big ChangesThings Changes
Posted 01 September 2015 - 08:23 PM
- Fanaxidiel likes this
Posted 04 September 2015 - 05:21 AM
I like your ideas. The simpler ones would be:
1) Increase the damage of rockets and allow people to store more than 1 rocket in their storage. Build one/day but store as much as it's possible in the storage itself.
2) Let the Q1-Q2-Q3 rocket factory create a few minutes experience inhibitor. That would even suite Plato's wishes, because more and more people would consider upgrading the factory.
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