Jump to content

  •     

Photo

[Idea] Production Experience Factor

Company Economy Business Raw Weapons Food Production

  • Please log in to reply
5 replies to this topic

#1 Mikhail Zarevich Kalashnikov

Mikhail Zarevich Kalashnikov

    Advanced Member

  • Members
  • PipPipPip
  • 144 posts
  • LocationeSomewhere

Posted 08 September 2015 - 02:52 PM

Dear citizens,

 

I would like to expose a simple and basic idea, to add a production experience factor to all companies.

I want to mean, to add a small % of production to each company, everytime is used.

For example, every time you use workers in a company, that company adds a small +% (for example +0.0001 of production). Beeing the limit +100 %

 

Idea is for increase value of companies that hire workers (and make working as manager less profitable) and also for push the market of companies for sale, were you would be able to buy/sell companies with that production experience factor and then buy the most profitable, comparing with others in market.

Actually people wait the 50% gold offers for upgrade their companies.

 

Useful or not, not sure :P discuss

 

 


  • tommot and Gixeska like this

3028465-1.png


#2 tommot

tommot

    Advanced Member

  • Members
  • PipPipPip
  • 1567 posts
  • LocationBelgium

Posted 09 September 2015 - 05:22 PM

sounds like a good idea...


For more info, look at my wikipage


#3 Guest_Dioist_*

Guest_Dioist_*
  • Guests

Posted 10 September 2015 - 02:34 AM

Would make sense but that's the last thing on Admin's mind.



#4 Marcel the Great

Marcel the Great

    Advanced Member

  • Members
  • PipPipPip
  • 188 posts

Posted 10 September 2015 - 09:06 AM

I like this Idea, this gives active users a small but noticable advantage over e.g. those people only training to stay in D1 or random 2-clickers.

In v1/v2 the work skill was a really nice feature making the economy more complicated, but also more fun to use for both, workers and employers.

 

Also, for the admins, such a feature could pay off. They could sell boosters, e.g. 20% more or even Double Company XP for 30 Days in a new Stash or an already existing one.

 

 

However, I think it could be a bit too much data to store. 

When we have like 20 Million companies (most from inactive, dead users), it would cost a lot of resources to save the XP of all those companies,

but not too much that such a feature is impossible I think.


  • tommot and Mikhail Zarevich Kalashnikov like this

#5 I am The Best23

I am The Best23

    Advanced Member

  • Members
  • PipPipPip
  • 134 posts

Posted 14 September 2015 - 06:11 PM

and how about factories that slowly depreciate or break down


  • Mikhail Zarevich Kalashnikov likes this

#6 Mikhail Zarevich Kalashnikov

Mikhail Zarevich Kalashnikov

    Advanced Member

  • Members
  • PipPipPip
  • 144 posts
  • LocationeSomewhere

Posted 14 September 2015 - 08:24 PM

and how about factories that slowly depreciate or break down

 

 

Is also a good idea, maybe to make compulsory some kind of repairs time to time.

Your idea would be a modification of companies behaviour from opposite side exposed in this post, but for me is also good idea.


Edited by Mikhail Zarevich Kalashnikov, 14 September 2015 - 08:26 PM.

3028465-1.png






Also tagged with one or more of these keywords: Company, Economy, Business, Raw, Weapons, Food, Production

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users