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Food Usage Tool Update (Or Item Usage Tool)

#economy #tools #storage

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#1 Shayan Rmz

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Posted 06 April 2017 - 09:04 PM

Hello
Most of producers, military unit comanders who give supplies and other active citizens are facing this:

When consuming food, erepublik automatically uses different quality of food.

Also in fightings if fighter is not caution all weapons are used while someone may want to keep some.

We need a simple, basic, not costly update that provides us a button in storage which locks any specific item that the player wants and doesn't allow automatically being consumed.

This button should have some features like:

1- the ability to put minimum value.
For example I set 200 units of q4 food as minimum value which means if I have more than 200 it can be consumed. This is especially good for fighters who supply others.

2- the ability to lock an item no matter how much the value is.

This is good for producers who consider the market prices and prefer using cheaper items even though they produce the more expensive ones.

3- Locking items you have and you dont have.

4-locking based on a percentage of daily products.

And thats all, easy to do and much beneficial.

I doubt if admin reads this or shows any reaction but thats my part to play. And I did it.

Beside this it would be great if we could have auto sell option with the ability to set some price options
(for example an option which allows the user to set automatic prices based on current lowest price quality x industry y items which provider offers at least Z amount to restrict abuses) for example at price of 120% of the current cheapest q3 weapon with at least 200 items in Iran market.

Auto buy with maximum price and maximum number and least amount of owned currency is also good.


I hope they invest time on some features that keeps players happy even if it is not directly affecting their income

Happy players = longer stays= more income for admins



Proud Iranian Player
Yours Truly
Shayan Rmz

Edited by Shayan Rmz, 06 April 2017 - 09:07 PM.

"What does the red tulip have, that the clover flower doesn't?"
-Sohrab Sepehri-

#2 eRevenant

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Posted 06 April 2017 - 10:10 PM

Good idea

Hope admins read this 


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#3 Citizen 2806484

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Posted 06 April 2017 - 10:23 PM

7KFOacl.gif


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#4 Mitsou

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Posted 13 April 2017 - 09:06 PM

I-know-that-feel-bro-blank.jpg

 

It happend me multiple times. I produced some Q1 Aircraft weapon to sell it later. Then the Q1 weapon was automatically selected in the air battlefield and I accidentally burn them in fight.

But it can backfire if you want to fight with a Q7 in normal battle, and you forget you don't have enough weapon or you locked it. It should be enough if you could select a default weapon or the game just remembers what you selected last time. And if you out of some weapon during a battle, the game shouldn't change it automatically. Just notify the player about it with a pop up to select new type of weapon or go to marketplace. 

 

It can be annoying too so it should have a checkbox with the function "Don't show me this anymore" like the fight button have it too.


Edited by Mitsou, 13 April 2017 - 09:08 PM.

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