We would like to clarify some aspects about how the Natural Enemy Law (NE) works in terms of timers. For example, let’s take these two cases:
Case 1: If a country has no NE, a NE can be set at any time via a “super majority law” which requires 66% of the Congress votes to pass, as long as the countries share a common border, as stated here.
Case 2: If a country has a NE set and wants to choose another NE (or unset) they can do so if 7 days (7x24 hours) have passed since the original NE bonus has become active (“set” implies that the law has passed and NE bonuses became active). This is mentioned here.
If a war with a NE closes because no common borders are available, the NE is also canceled, as stated here. After the NE is canceled, the country can choose a new NE, as per Case 1.
While the NE mechanics have not changed since it was initially introduced, the “days ago” proposal date format on the laws listing, along with the fact that the 7 days interval is computed since the law has passed and the NE is set do create confusion. Until now, this was solved by providing answers to the tickets sent by the country presidents who were inquiring about the inability to set a NE .
In order to remove the confusion and enable players to accurately compute the 7 days interval, we have added a “proposed at” timestamp on the laws page, as well as the timestamp showing when the current NE was set in the country/military pages.
Example: Romania had set Turkey as Natural Enemy on Day 3,954 and the war was closed due to lack of common borders after 1 battle on day 3955 (displayed in the war history tab of the battle console erepublik.com/en/military/battlefield/144199 ).
With the NE canceled, the law to propose a new NE became available.
If you want to share your opinion on this change or if you feel that other timers have similar problems that need to be addressed, please feel free to do so in the comments.