Bad update. A few reasons:
1. gold will cost again > 200 cc And how much? So it means that if i'll get 1000 cc instead of 5 gold, and gold in MM will cost 250 cc/1 g., i will get only 4.
2. During tournaments or actions, players hits a billions of damage. Imagine, you will issue new tournaments with good prizes. I will put on 100 perc. booster and will go fight for my country. I will hit 3 billions damage a day and will get 30 TP medals - it means that i should get 150 gold. From now i will get 30.000 cc.
Before - i can change this gold to EB and proceed fighting.
What will happen now? I should change cc to gold because i need gold to buy EB.
So it means:
a) Players has 10 g. limit a day, so in spite of fact that they will earn a lot of cc they can change only a small amount of cc
b ) it means, that they will fight less, because they will be able change less gold amonts to EB;
c) if they fight less, they use less tanks, food etc. it will reduce influence of actions and tournaments to economical module;
d) during actions and tournaments demand of gold will increase, and gold prices will go higher dramatically.
Summary - this is totally nonsense what you have done. I understand that you are going to totally commercial way - players should buy more and more and more gold that brings for you new incomes.
But you don't understand, that the most important motivating thiong here - community. Some peiople with less incoms or teenagers, school students who have no credit card will drop this game. After that, other people who has credit cards also will drop this game. Because game will became BORING.
If you did not lose your brains understand please, that game can be interesting if there is a diversity of people in the community. Diversity - by age, sex, status, position in RL society, etc.
Edited by iPSiArt, 12 December 2014 - 12:01 PM.