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Q2-5 Air Weapons


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#1 Marcel the Great

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Posted 29 December 2017 - 10:26 PM

It has been decades now since Q1 Air Weapons have been introduced and higher Qs announced.

What happened yet is nothing.

 

 

Q1 Air Weapons are not viable to produce or use, not for visa players, not for the strongest air fighters.

 

A Q1 Air weapon costs around 50cc now and gives you 20% more damage for one hit.

 

In other words: 50 Q1 Air Weapons equal 1 Energy Bar.

 

2500cc does this Energy Bar worth of air damage cost (without the 10 XP + 10 PP the EBs provide).

 

During Black Friday you could buy a Pack of, iirc, 750ish 2x EBs for 1.300.000cc - or 867cc per Energy Bar.

 

 

With Air Weapons of a higher Quality, scaling like ground weapons (Q5: 5x more hits AND 5x more damage for 5x the cost), the cost of an Energy Bar worth of air damage could be brought down to 500cc.

With Q6 Air Weapons it would be 417cc.

 

 

Still not viable for most players, but a nice addition for visa players and for dedicated air fighters.

 

Also it creates more diversity on the markets and a fresh incentive to spend gold on full priced company upgrades again.


Edited by Marcel the Great, 30 December 2017 - 03:12 AM.


#2 jkeller4000

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Posted 31 December 2017 - 06:23 PM

I do like it, adding more different items to the game would be exciting!  

 

add something new would be cool!  

 

 

 

I would like to propose if a person uses an air wep to fight it removes the air rank bonuses! 

 

this would be amazing to me! it would give new players an ever field!  

 

this is what i think most new players find frustrating when competing for combat orders.  that they cannot earn the same money as a well established player. 

 

but if a new player has the same advantage as a well established player it will make the new player more likely to want to stay playing for a long time! 

 

and that adds a bunch of fun for me to have a lot of players to play with! 

 

 

so if the admins troll this foruum and want ot add the q2 -q7 air weps.

 

please have when fighting with high q air weps have the air rank bonus removed!   so that air players fighting in air battles have equal footing for all time! 






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