WHATS UP WITH ALL THIS SECRECY?
Is it really that painful and hard to publish those freaking requirements and "rewards"?
Why cant you let MUs and players plan and coordinate? Is it because then many of them would understand that its not worth even trying?
If you give missions, then at least tell us what is the objective, because "defeat the objective" is not an objective.
What the hell is "defeat the objective"? Thats basically saying just click the red button - you may or may not know click enough times to "defeat it", you will not know how many times do you need to click, and you will not know how far you were from "defeating the objective".
You are basically asking commanders to spend their free time in organizing groups of 50 players for unclear missions with unclear goals/objectives and unclear rewards, which have 5 minute window(which are drastically decreased with the inevitable chicken attack we will encounter tomorrow) for completing and enjoying the reward.
Does this looks like a good tournament? Once again you turn a great idea into a sad joke.