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Please Consider To Change The Mpp Rules


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#1 Mitsou


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Posted 01 July 2017 - 06:51 PM

Dear developers and players,


please let me suggest a mayor change in the MPP rules.


How does it works now:

If country 'A' attack country 'B', and if both ('A' and 'B') country have MPP with country 'C', then the attacker ('A') will lose this MPP. 

As I experience this is restricting more than one way the countries and force the fronts to stall or don't even attack for years. Nobody have the curage to attack beacuse they are affraid of losing MPPs. This determines that the attacker have a mayor disadvanatge.



Suggestion v1: Attacker and defender side both keep the MPP, and let the country 'C' decide from 3 possibilities:

- support country 'A'
- support country 'B'
- stay neutral
The citizens still can travel if they have other oppinions than the leaders.



Suggestion v2: Let the citizens decide which side they want to support via MPP.




Please share your oppinions and ideas about this.

Edited by Mitsou, 01 July 2017 - 07:11 PM.


#2 Guest_Dioist_*

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Posted 01 July 2017 - 10:00 PM

Seems like admin would be forcing players to play like v1 if they took up this.


Let's just face it, players killed this game.


Also the true patriot medal has caused nothing but fake/redundant training wars everywhere.

#3 Citizen 2806484

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Posted 02 July 2017 - 02:06 PM

Players warned them even after the Work as manager update, but they continued to do shit. 


#4 Guest_Dioist_*

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Posted 03 July 2017 - 04:22 AM

Players warned them even after the Work as manager update, but they continued to do shit. 


Yep, sad, I really liked v1.

#5 Jarlaxle



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Posted 05 July 2017 - 07:07 AM


Also tagged with one or more of these keywords: mpp

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