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New Industry: Houses


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#121 Mihail1902

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Posted 03 August 2014 - 08:12 PM

Alfagrem, you'll benefit a lot more if you just sell the WRM, produced by your 88 companies, without messing around with Q7 production.



#122 Matahari

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Posted 04 August 2014 - 04:20 PM

Alfagrem, you'll benefit a lot more if you just sell the WRM, produced by your 88 companies, without messing around with Q7 production.

 

there's wrm overproduction, no guarantee your wrm would be bought, you really need big storage with 88 rubber production daily,  change them to weapon would be better than selling them cheap, keep 1 weapon q7 are better than keeping 200 wrm in storage



#123 Obelisk The Tormentor

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Posted 05 August 2014 - 07:23 AM

meh



#124 Mikhail Zarevich Kalashnikov

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Posted 05 August 2014 - 09:59 AM

After checking the market prices of the houses and raw materials, and the actual High wages (around 40cc now I think).....

Maybe something scape from my comprehension, but...

1 house = 5 work times, I understand mean you must pay 5 wages?

5 work times = 200 cc ?

1000 raw needed x 0.1cc = 100 cc ?

 

I see Q1 house sold by 120 cc.....but cost must be around 300 cc ?¿? Is this ok or I forget something?

 

I think is not very profitable.

 

And in addition I would like to say that making a new company focused on health....having energy bars, rewards, food, we really need more health stuff? :P


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#125 Natster

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Posted 15 August 2014 - 11:51 AM

Can you explain rule 5? This is where companies of the same quality contribute?

#126 Marcel the Great

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Posted 15 August 2014 - 02:20 PM

I think it's time for some higher Qs.

The current Qs are already overproduced and underdemanded :/



#127 KIPPERS OF THE MUD

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Posted 15 August 2014 - 08:47 PM

Yeah, I want higher Qs too.

 

I don't know why people are selling Q7 weapons as low as they are. You don't make any profit from it. Same with houses vs. daily wage in a few other countries.



#128 Tinman1

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Posted 16 August 2014 - 07:48 AM

As you cannot work as mngr I think this will only be usefull to more advanced players with cash to put up for workers?



#129 Xemus

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Posted 22 August 2014 - 07:38 AM

If it takes a few days to produce a single house and you cannot work as manager and you need to pay employees more than you get for selling the house, and probably more than you get paid yourself, even then it's no guarantee you will sell it. Not to mention the setup cost of 10gold. What the fuck is the point of a house company? Owning a company is supposed to MAKE you money, not loose you money.

Please change the production rates to at least 5 or more houses per day and set so you can work as manager, try to do research before setting unfair and pointless production restrictions. As things are I've wasted my 10 gold,thanks.

Edited by Xemus, 22 August 2014 - 07:45 AM.


#130 Pschemy

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Posted 02 September 2014 - 05:32 PM

When can we expect q7 houses ?



#131 John Riddick

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Posted 07 September 2014 - 09:41 PM

 

Pschemy

Posted 02 September 2014 - 06:32 PM

When can we expect q7 houses ?

Same question here...






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