Although I can see many positeve ideas, I got problem with one thing. Resources War which is very temporary solution, it will again give opportunites to sort it out resources for “big ones” for months. But there is a way to sorte it out, simply by introducing “wearing off” and “restoring” resources in a region. How could it look like? We would need main factor, I guess it would have to be calculated by dividing total number of companys in a game by total numbers of regions in the game. And now exapmple (don’t mind numbers, they are just from space): we got a region with bonus +50% and with 100 companys based there, “main factor” is 50. To calculate how much bonus would change after specific period of time (week, month?) we would multiply number of comapnys by “reduction factor”: 100 x 0,1= 10, result would be treated as an negative number. So simply it would mean in a next period bonus for this region would decrees to 40%. Now in a case when the number of companys in specific region would fall below “main factor” we would calculate “rise” of bonus for this region. Ex.bonus 50%, number of comapnys 35, main factor 50; 50 (main factor) – 35 (number of companys) x 0,3 (“rise factor would have to be higher than “reduction factor” otherwise in some point we would completely drain the sources) = 4,5. Result in this case would be treated as a positive number. Which would mean that bonus for next period would rise to 54,5%.
Citizens sholud be allowed to move their company from one region to another (with some payment made) within regions owned by country which they are citizens. With exception where region where our company is based is conquered by other country, when we would have to move it to our own country.
To help smaller coutrys “main factor” would be calculated differently for them, ex. Country with 4 regions MF x 1,25, with 3 regions MF x 1,5, 2 regions MF x 1,75, 1 region MF x 2. It would allow them for easier recovery.
It would also required to build a map wich would be showing current level of bonuses in a world.
Generally this idea would help to keep action in the game as we wouldn’t be able anymore stay just in our “safe regions” as doing so would couse resources drainage. Just idea… needs still some work on it.
Edited by Vincent Vegas, 21 April 2016 - 02:40 PM.